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Gut

From bg3.wiki
Revision as of 08:37, 30 October 2024 by HiddenDragon (talk | contribs) (Added quote)

Priestess Gut, also known as True Soul Gut, is a Goblin True Soul and follower of The Absolute who is found at the Goblin Camp.

Portrait Gut.png
Hells. We need to fish that thing out before it eats any important parts of your brain.
Gut

Overview

Priestess Gut is one of the spiritual leaders of the cult. Together with Minthara Minthara and Dror Ragzlin Dror Ragzlin she is one of three leaders of the goblins at the Shattered Sanctum.

Involvement

Gut can be found right after the entrance to the Shattered Sanctum. She can give the player the permanent bonus the Brand of the Absolute.

The party can make her go to her chapel to attack her or comply with her wishes. If the party complies, she will give them a potion to make them fall asleep, and wake up imprisoned. If the player character is an Elf, Drow or Half-Elf and they drink the potion, their Fey Ancestry Fey Ancestry will prevent the potion from working and Gut will attack immediately. Additionally, a Paladin's resolve will enable a Constitution Ability check to resist the effects of the potion.

Should the party be imprisoned and fail the respective checks to free themselves, they will be rescued by a dwarven Warlock named Korrilla Korrilla at the service of Raphael Raphael, who will instantly kill Gut and Polma Polma.

Speak with Dead

Gut can be spoken to with Speak with Dead.

Party member: Who are you?

  • True Soul Gut: True Soul... Gut

Party member: What happened to you?

  • True Soul Gut: Murdered... infidel...

Party member: Where do you keep your valuables?

  • True Soul Gut: Chapel... locked tight...

Party member: Who killed you?

  • True Soul Gut: Heretic... filth...

Party member: Where are you from?

  • True Soul Gut: My mother's... swollen... gut.

Party member: What is your purpose here?

  • True Soul Gut: Absolute's... priestess...
    • Party member: Who is the Absolute?
      • True Soul Gut: God... everything... everyone...

Combat

Attacks and abilities

Aid Aid ()   –  Absolute's Talisman
Bolster your allies with toughness and resolve to heal and increase their Hit Points maximum.
 Range: Self
AoE: 9 m / 30 ft (Radius)
Call for Help Call for Help
Gut calls for help!
Recharge: Per battle
Shield Shield ()
When you are about to be hit by an enemy, use your Reaction to increase your Armour Class Armour Class by 5. You also take no damage from Magic Missile Magic Missile. These effects last until the start of your next turn.
 Range: Self
Shocking Grasp Shocking Grasp ()
D8 Lightning.png 1d8 (1~8) Damage TypesLightning

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft
The Absolute's Will The Absolute's Will ()
Use telekinesis to pull targets closer.
 Range: 18 m / 60 ft
Recharge: Per turn

Allies

(If fought in the main room)

(If Gut uses Call for Help Call for Help in her chapel)

(If the fight gets too close to them)

Encounter details

Priestess Gut can be fought in one of two locations: in the main hall where the party first meets her or in her private chapel after the party has chosen certain dialogue options. In her chapel, Gut will be completely alone, however on her first turn in combat (if she is still alive) she will use Call for Help Call for Help to call for backup from the other goblins.

Tactics

Gut can be defeated very easily in several ways. If the party has enough damage and good initiative then they can all team up on Gut to kill her before she can use Call for Help Call for Help. She may attempt to use Shield Shield to help herself survive, but the party can bait her to spend her reaction on an opportunity attack before they attack her themselves.

Alternatively, the party can cast Silence Silence around Gut so that she can't call for backup. She will still be able to run out of the spell's area, but if the party groups up around her then she'll be forced to take a lot of opportunity attacks and will probably die before escaping.

Loot

Related Literature

Related Quests

Gallery

Notes

  • Grants 40 experience when killed.

External Links