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Mask of Terror (Overgrown Tunnel)

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Revision as of 17:25, 8 October 2024 by Hawkeye (talk | contribs)

The Mask of Terror is a human member of Auntie Ethel Auntie Ethel's flock. He is encountered in the Overgrown Tunnel inside the Riverside Teahouse / Gnarled Teahouse in Act One.

Involvement

Like the other Masks, the Mask of Terror is initially hostile by virtue of wearing a Whispering Mask, placing him under the charming effect of Part of the Flock Part of the Flock.

If the party manages to encounter him after Ethel is dead, he will no longer be hostile. However, he is too far gone to recover his sanity, and believes that "Auntie is resting." He will still be hostile if Ethel has been defeated but the party accepted the offer of Hag's hair and let Ethel go.

Combat

Attacks and abilities

Mask of Terror must succeed a DC 17  Wisdom saving throw at the start of each of his turns or become affected by Hag's Pawn Hag's Pawn. If he succeeds the throw, he will pass the turn without harming the party.

Curse of Terror Curse of Terror ()

Strike terror into a creature's heart and Frighten it.

WIS Save
 Range: 18 m / 60 ft
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Notable loot

Allies

Related Quests

Gallery