Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Nadira

From bg3.wiki
Revision as of 00:05, 21 September 2024 by HiddenDragon (talk | contribs)

Nadira is a Tiefling, and one of the Tiefling Refugees found at the Emerald Grove.

Portrait Nadira.png
I talked an erinyes out of her favourite soul coin without blinking. And you're not half as scary as she was.
Nadira on acquiring her Soul Coin

Overview

She not only survived the descent of Elturel, but made it out with a Soul Coin. She is first seen during the cutscene at the end of the Prologue, peering through a telescope.

Nadira's mother was a warlock, which she credits with teaching her to see through fiends and their servants[1]. Despite this, their relationship was rocky enough that Nadira ran away from home at sixteen[2].

Involvement

Nadira can be found above the entrance to the Grove. She is being stalked by a Bugbear Assassin. Should the party decide to help her, they'll fight the bugbear together. Talking to her after the fight will also reward 35 Experience.

Despite being saved from the assassin, she will accuse the party of being sent to retrieve the Soul Coin because of having the scent of Avernus on them. After passing a Deception, Persuasion or Intimidation Check at a DC 5 with a situational Advantage, she will either thankfully or bitterly (depending on the skill check used) reward the party with the coin.

Nadira's survival is Time Sensitive. If they party gets too close to her location but doesn't help her, the Bugbear Assassin will murder her.

Combat

Attacks and Abilities

Unarmed Strike Unarmed Strike ()

Hit a target with your bare fists.

 Melee: 1.5 m / 5  ft
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Companion Approval

Interaction: The party talks to Nadira after saving her from the bugbear assassin.

  • [Deception] - "You got me. Hand the coin over and I'll be on my way"
Shadowheart approves +1 Karlach approves +1

Gallery

References

  1. Dialogue with Wyll: "My mother's a warlock. Taught me when a fiend's tongue is twisting."
  2. Dialogue with Wyll: Wyll: "Your mother and I have a lot in common." Nadira: "Gods, I hope not. I left home at sixteen for a reason."