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Flesh to Stone

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Revision as of 07:18, 15 August 2024 by HiddenDragon (talk | contribs)
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See also: Flesh to Gold
Flesh to Stone.webp

Flesh to Stone is a level 6 transmutation spell. Atrophy a foe, Restraining Restraining them until they temporarily turn to stone.

Description

Atrophy a foe, Restraining Restraining them until they temporarily turn to stone.

The target will Petrify Petrify if it does not succeed its Saving Throw within 3 turns.

Properties

Cost
Action + Level 6 Spell Slot
Details
CON Save
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Petrified

Petrified Petrified

Duration: Permanent

Spell save DC  Constitution saving throw

How to learn

Classes:

Notes

  • The target must fail four Saving throws in total in order to turn to stone. Each turn the target fails a saving throw, it will progress to a new stage of the Flesh to Stone debuff, all of which are identical in effect to Restrained Restrained:
  • This spell can be cast on a creature without provoking hostilities during the four petrification saving throws. Once the creature has turned to stone or succeeded a saving throw, however, its nearby allies will turn hostile and/or a guard response will be provoked.
  • Despite the description stating the effect is 'temporary,' petrification from this spell is indeed permanent until the target is cured by Basilisk Oil or a spell such as Greater Restoration Greater Restoration.

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