More actions
War Domain is one of the Subclasses of Cleric. These Clerics are more specialized in striking with weapons, dealing physical damage.
Player selectable Deities associated with this domain: Bahamut, Corellon Larethian, Gruumsh, Lolth, Tempus, and Tyr
Subclass Features
This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.
Level 1
- Gain Heavy armour Proficiency
- Gain Martial weapons Proficiency
- When you make an unarmed or weapon attack, you can spend a War Priest Charge to make an additional attack as a Bonus Action.
- Gain three War Priest Extra Attack Charges
- Recharge: Long rest.
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 2
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- Channel Divinity Action
- Gain a +10 bonus to your Attack roll.
Level 3
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 5
- War Priest Extra Attack Charge
- Gain an additional charge (4 total)
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 6
-
- Channel Divinity Action
- When an ally within 10 m / 33 ft of you makes an attack roll, you can use a Reaction to grant them a +10 bonus to their Attack Roll
Level 7
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 8
- War Priest Extra Attack Charge
- Gain an additional charge (5 total)
- Once per turn, deal 1d8 damage in addition to your weapon damage.
Level 9
- Domain Spells
- You gain additional spells from your domain. They are Always Prepared.
Level 11
- War Priest Extra Attack Charge
- Gain an additional charge (6 total)
External Links
War domain on the Forgotten Realms Wiki