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Nadira

From bg3.wiki

Nadira is a Tiefling, and one of the Tiefling Refugees found at the Emerald Grove. She not only survived the descent of Elturel, but made it out with a Soul Coin. She is first seen during the cutscene at the end of the Prologue, peering through a telescope.

Nadira's mother was a warlock, which she credits with teaching her to see through fiends and their servants[1]. Despite this, their relationship was rocky enough that Nadira ran away from home at sixteen[2].

Act One

Nadira can be found above the entrance to the Grove. She is being stalked by a Bugbear Assassin. Should the party decide to help her, they'll fight the bugbear together. Talking to her after the fight will also reward 35 Experience.

Despite being saved from the assassin, she will accuse the party of being sent to retrieve the Soul Coin because of having the scent of Avernus on them. A Deception, Persuasion or Intimidation Check at a Difficulty Class 5 with a situation Advantage. Whatever the outcome, she will either thankfully or bitterly reward the party with the coin.

Nadira's survival is Time Sensitive. If they party gets too close to her location but doesn't help her, the Bugbear Assassin will murder her.

Combat

Attacks and Abilities

Unarmed Strike Unarmed Strike ()

Hit a target with your bare fists.

 Melee: 1.5 m / 5  ft
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft

Companion Approval

Interaction: The party talks to Nadira after saving her from the bugbear assassin.

  • [Deception] - "You got me. Hand the coin over and I'll be on my way"
Shadowheart approves +1 Karlach approves +1

Gallery

References

  1. Dialogue with Wyll: "My mother's a warlock. Taught me when a fiend's tongue is twisting."
  2. Dialogue with Wyll: Wyll: "Your mother and I have a lot in common." Nadira: "Gods, I hope not. I left home at sixteen for a reason."