More actions
Polma is an ogre found in the Goblin Camp. She guards Priestess Gut's chambers within the Defiled Temple.
Polma | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 4 | |||||||||||||
Information | |||||||||||||
Title | Bodyguard of the High Priestess | ||||||||||||
Race | Ogre | ||||||||||||
Stats | |||||||||||||
Size | Large | ||||||||||||
Type | Giant | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
| ||||||||||||
Weight | 500 kg (1000 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
| |||||||||||||
Proficiency bonus | +2 | ||||||||||||
Saving throws |
| ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Damage is increased by 1d6. | ||||||||||||
| Apply Bludgeoning damage, even on a miss. |
Interactions
Convincing Polma to allow you safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. Since a roll of such magnitude is very difficult in the early game, battle with Polma is difficult to avoid if you wish to proceed deeper into the Defiled Temple.
Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.