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< Yurgir
Overview | Combat |
This page focuses on Yurgir's behaviour during his combat encounters. Yurgir is able to be fought at the Gauntlet of Shar, where he is joined by his Merregon Legionnaire, and at the House of Hope, where he is joined by Raphael, Korilla and six Vengeful Cambions.
Yurgir | |||||||||||||
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Large Fiend | |||||||||||||
Level 10 Fiend | |||||||||||||
Stats | |||||||||||||
Armour Class | 17 | ||||||||||||
Hit points |
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Weight | 220 kg (485 lb) | ||||||||||||
Initiative | +8 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +4 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Fire, Poison | ||||||||||||
Resistant | Bludgeoning, Piercing, Slashing, Cold | ||||||||||||
Features | |||||||||||||
Tactician | +5 to initiative and cannot be Surprised. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| You can see normally in any darkness up to 24m (80ft). | ||||||||||||
Tactician | Make an free attack after making an unarmed or weapon attack. | ||||||||||||
| Advantage on saving throws against spells and magical effects. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Honour | Spend a Legendary Action to Blinding Ambush a Hunted creature when it attempts to attack or cast a spell. |