Divine Strike: Weapon (Ranged) is a Weapon Action and Reaction that deals extra Weapon damage upon a ranged weapon strike.
Description
Properties
- Cost
Action
- Damage
- Normal weapon damage
- +
1d8 (1~8)
Weapon
- Details
Attack roll
Range: 18 m / 60 ft
Recharge: Per turn
How to learn
This action is a variation of:
Notes
- Can be done as a post-strike reaction (without spending a Reaction) similar to Divine Smite.
- Critical Hits will also double the damage die.
Bugs
- Possible Bug: Divine Strike does not obey the turn recharge outside of turn-based mode.