More actions
The Infernal Rapier is a very rare rapier and a possible reward for following Wyll's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity.
Imagine the soul as a blade. A good one, carefully looked after. A bad one suited for rusting in the rain. Flame-chewed and narrow, this blade is Wyll's soul summarised in steel.
Properties
- Damage
- 1d8 + 2 (3~10) + spellcasting modifier Piercing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 960 gp
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UID
ORI_Wyll_Infernal_RapierUUID
e925fb75-96a5-4634-9e0b-a239e48da115
Special
The holder of this item gains:
- Planar Ally: Cambion ()
- Cast as a level 6 spell ( Recharge: Long rest.)
- High Spellcasting
- You gain a +1 bonus to Spell Save DC.
- Melee Caster
- Instead of its Dexterity Modifier, the affected entity add its Spellcasting Ability Modifier to Attack rolls.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Strike ()
Stab an enemy and possibly inflict .
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
- Flourish ()
Feint an attack to possibly throw your opponent .
Where to find
- Potential reward during Wyll's companion quest, The Blade of Frontiers, at the end of Act Two. Bring Wyll along when enterring the Mind Flayer Colony, free Zariel's asset, then pass a DC 14 Persuasion Check to successfully ask for a reward.