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Klank is a construct guardian/greeter of the Sorcerous Sundries in Baldur's Gate.
Klank | |||||||||||||
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Level 4 | |||||||||||||
Information | |||||||||||||
Race | Animated Armour | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Construct | ||||||||||||
Armour Class | 21 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 40 kg (80 lb) | ||||||||||||
Initiative | +3 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Resistances | |||||||||||||
Immune | Poison, Psychic | ||||||||||||
Conditions | |||||||||||||
| This entity has an additional +5 to its Ability Scores and +20 total Hit Points. | ||||||||||||
Features | |||||||||||||
| This armour is Incapacitated by antimagic fields. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Make an additional free attack after making an unarmed or weapon attack. |
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