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Wyll

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Revision as of 23:36, 6 January 2024 by Willowisp (talk | contribs)

Template:CompanionTab Wyll, full name Wyllyam Ravengard, is an Origin character and a recruitable Companion with the Folk Hero background. He is a Human and a Warlock with The Fiend pact and can be romanced by characters of any gender. His infernal patron is Mizora.

A valiant hero working in the frontiers of Baldur's Gate, Wyll fights injustice and hunts monsters wherever they may hide. Though bound in pact to infernal fiend, he has dedicated his whole life to protecting the city he loves. He can be recruited during Act 1.

In multiplayer sessions, if Wyll is chosen as an origin by a player, Karlach will be locked as an option to any other players.

I didn't become the Blade of Frontiers overnight.
Wyll motivating children.


Overview

For a full overview of Wyll's starting features, see the articles Warlock, The Fiend and Human.

Background

The son of Grand Duke Ulder Ravengard, "the Blade of Frontiers", as he is called, is bound by pact to serve the devil Mizora. Granted fiendish powers by his pactmistress, Wyll must hunt all manner of devils as part of the pact that binds them together. Prepared to sacrifice anything to protect Baldur's Gate, Wyll must struggle to maintain his desire to do good against Mizora's machinations for the opposite.

Starting class

Wyll starts as a Fiend Warlock, giving him a chaotic and destructive set of skills. Wyll's proficiency with rapiers also makes him adept at melee combat, making him a flexible companion that can adapt to any combat roles required.

Special features

  • Wyll has the passive The Blade of Frontiers, granting him proficiency with rapiers regardless of class or background
  • Mizora, Wyll's patron, plays an active part in his story and can be encountered and interacted with. Wyll's choices when dealing with her can lead to positive or negative outcomes.

Personal quest

Wyll's personal quest is The Blade of Frontiers, spanning all acts of the game. Throughout it, Wyll must deal with what it truly means to be a hero, facing the difficulties as he struggles to embody the ideals taught by his father.

Two further sub-quests are available that tie into his personal quest: Hunt the Devil, in which Wyll's vow to slay all fiends will be tested, and The Grand Duke, where Wyll must reckon with the large shadow cast by his father, Ulder Ravengard.

Recruitment

Act One

Wyll can be recruited in Act One.

  • Wyll is first encountered when approaching the Druid Grove in the Wilderness. On approach, goblins will attack the grove and Wyll will participate in the battle, announcing himself as "the Blade of Frontiers", defending the grove. Afterwards, he can be found in the The Hollow training Tiefling children to fight. If the player speaks with him there and agrees to join forces with him, he will join the party.
  • If the Druid's Grove quest is completed, Wyll cannot be found within the Hollow anymore. He will instead appear after recruiting Karlach and completing the quest at The Risen Road, upon taking a long rest.

Approval

See main article: Wyll/Approval
Wyll Approves

Wyll likes acts of heroism, like defending the innocent or defenseless, as well as kind acts towards children. Peaceful, but decisive actions also resonate with him. Those that take a genuine interest in him and his struggles are also well-liked by him.

Wyll dislikes villainous acts and helping evil characters with their plans. Wanton acts of violence are also frowned upon by him, and he disapproves of not lending aid to people in need. He disapproves of any kind of rapport with Mizora, as well.

Romance

See main article: Wyll/Romance

Wyll can be romanced by characters of any gender. He is earnest in his romance, and rarely tolerates any type of casual encounters with other characters, especially with Mizora.

Description

Appearance

Wyll has dark brown hair kept in neat rows with cropped sides, a trimmed circle beard adorning his face. His right eye is made out of a sending stone, gifted by Mizora as a replacement after losing his eye fighting cultists, doubling as a method to keep track of him. Despite the scars adorning his face, he retains a youthful face and a friendly, yet determined gaze. He dresses modestly, his outfit suited for combat and hunting with the only thing hinting at his noble upbringing being his rapier.

If transformed into a devil, two great, black horns will sprout from his forehead curving backwards menacingly. His face receives new scars on his cheeks and neck and his good eye will be turned black, with a crimson red pupil.

As he states himself in Act 3, Wyll is 24 years old, having been exiled from Baldur's Gate for the past seven years since his pact with Mizora.

Personality

Heroic and kindhearted, but conflicted and ever struggling against his pactmistress, Wyll has dedicated most of his life to fighting on behalf of the people of the Sword Coast. He takes his duty and title seriously, and speaks boastfully of his skills and past as "the Blade of Frontiers". Despite his determination to his cause, he has a more playful side, suggesting that the party stop to try the drinks at The Waning Moon, and wistfully saying to Karlach that he would love to stop and swim at the beach in Act 3.

He retains some of his noble upbringing, not only in the manner of his speaking, but also in some of the past-times he has such as dancing and reading. Still, while he is able to partake in the pomp and vanity of higher society, he prefers the simple life he leads now.

History

The son of Grand Duke Ulder Ravengard, Wyll observed many of the political inner workings of Baldur's Gate while growing up. His mother died in childbirth, and he spent a largely happy childhood being trained by his father, who came from a working-class background and taught Wyll practical skills, including swordplay.

Bound by pact to serve Mizora, Wyll's dealings with the devil left him estranged from his influential noble family in Baldur's Gate. He left his home and gained fame as The Blade of Frontiers, renowned for his swordsmanship and monster-slaying.

When he was seventeen, Wyll encountered a cult of Tiamat's worshippers, who were on the cusp of summoning the evil dragon goddess to Baldur's Gate. Mizora appeared and offered him a deal that would allow him to stop the ritual, but prevented him from speaking of it, and therefore explaining himself to his father when he returned after the fall of Elturel into Avernus. Wyll's father was furious and turned his back on his son, and Wyll left Baldur's Gate, only returning over the course of the game.

A pact with the devil

When he was seventeen, Wyll encountered Tiamat cultists in the outskirts of Baldur's Gate, ready to summon the tyrannical dragon goddess to the plane. Eager to stop them, but young and powerless against many armed cultists, Wyll's desperation attracted Mizora who offered him a solution: her powers in exchange of servitude. Wyll didn't hesitate, and together they made quick work of the cult, however, young Ravengard would soon realise the cost of dealing with devils, as one of the many clauses of the pact prevented him from disclosing what happened that night.

When his father, Ulder Ravengard, returned from Elturel to find his son accompanied by a devil, he demanded an explanation, yet Wyll's tongue was unable to explain what happened, and the scene of the ordeal was conveniently cleaned up. With cold disappointment, his father cast him out from the city, forever exiled to the frontiers.

Concentration Icons.png Spoiler warning! This section reveals Wyll's pact clauses

Some of the clauses are revealed by Mizora throughout the game:

  • Clause F § 9: 'Soul-binder shall bestow reward or favour only upon soul-bearer's fulfillment of related obligation.'
  • Clause G § 9: 'Targets shall be limited to the infernal, the demonic, the heartless, and the soulless.'
  • Clause Z § 13: 'Should the promised soul refuse obeyance or neglect duty, the pact-holder shall cast the promised in Avernus as a lemure.'
  • Clause Z § 13: 'If the soul-binder consents to separation, she will release the soul-bearer from all obligation within six months.'
  • Addendum F: 'The Absolute must be avenged for the soul-binder's detention at Moonrise. The soul-bearer retains his gifts until such time as the Absolute is slain.'

Ever since, Wyll has roamed the frontiers beyond Baldur's Gate, struggling to serve the city, protect weak and fight for justice, as he carries out Mizora's infernal whims.

Events of Baldur's Gate 3

The Blade of Frontiers

See main article: The Blade of Frontiers

At the start of the game, Wyll is on the hunt for Karlach, the latest target his patron Mizora has demanded he kill for her. He must obey, or suffer great consequences. The hunt took to Wyll to Avernus, where he, along with Karlach, was captured and infected with a mind flayer tadpole.

Wyll is incapable of speaking the terms of his deal with Mizora aloud, but when asked, he assures the player that he would make the same choice again, and that he did it for the good of the Sword Coast.

Depending on the player's choices, Wyll may refuse to kill Karlach when he learns that she is not a "heartless devil" as Mizora described, but a good-heated Baldurian tiefling whose heart was literally removed. As punishment, Mizora transforms his body into a devil's, giving him a pair of horns, black eyes, sharp teeth, and mottled skin. Despite the similarities between Wyll's devlish appearance and tieflings, he is specified to have the appearance of a devil, not a tiefling, and tiefling leader Zevlor is said to be alarmed by his appearance.

Endings

If Wyll broke his contract with Mizora and rejected the possibility of becoming a duke of Baldur's Gate, he will take the mantle of "the Blade of Avernus" and vow to hunt devils in their own homeland. By the time he is summoned by Withers for his gathering six months after the events of the game, Wyll has become a seasoned slayer of fiends, boasting about his many hunts. He will also mention that he's working with a diabolist from Calimshan to use his sending stone eye to track Mizora, setting his sights on his former patron. If Karlach was convinced to return to Avernus with Wyll, she will have joined him in his hunts and eventually formed a relationship with him.

Quest rewards

Interactions

Act One

  • After the party's first encounter with Mizora, Wyll can be asked about his pact and history with her

Act Two

Act Three

  • After slaying Ansur, Wyll laments his failure to bring the dragon to the party's side and suggests speaking to his father if alive and rescued

Loot

Wyll can be killed and looted. He will have the same items as his starting equipment except for his underwear.

Starting equipment

Achievements

A-Loophole.jpg

Loophole
Break Wyll's pact with Mizora.


Gallery

Related literature

Notes

  • Wyll was voiced by Lanre Malaolu during Early Access, but was replaced for unknown reasons.[url 1]
  • Can be spoken to with Speak with Dead Speak with Dead.
  • When Wyll levels up and the player opens his level up screen, Mizora can be heard laughing in the background
  • Wyll's story was almost entirely rewritten for full release after fan feedback. In Early Access, he struggled with a brutal side and with living up to the title of the Blade of Frontiers, and had a particular hatred of goblins. His personality on release was rewritten to be more genuinely heroic and kind-hearted, with his personal struggles focusing more on his relationship with his father and with Mizora, and his hatred of goblins being swapped for a hatred of devils and their kind.

References

  1. Official livestream: Larian Srudios (07-07-2023). Panel from Hell Release Showcase. Larian Studios YouTube Channel. Retrieved 07-07-2023.


External links

Wyll Ravengard on the Forgotten Realms Wiki