More actions
< User:Toancaro | Cleric
Name | Subclass | Spell School | Classes | C | C | R | A | D | Description | ||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Light | Light | Evocation | Bard Cleric Sorcerer Wizard |
{{{range}}}m | Infuse an object with an aura of light. | ||||||||
Poison Spray | Nature | Conjuration | Druid Sorcerer Warlock Wizard |
{{{range}}}m | Project a puff of noxious gas, dealing 1d12Poison to a target. | ||||||||
Produce Flame | Nature | Conjuration | Cleric Druid |
{{{range}}}m | A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8Fire damage when thrown. | ||||||||
Shillelagh | Nature | Transmutation | Druid | {{{range}}}m | Quarterstaff or Club Required. Your staff or club becomes magical: it deals 1d8 + Wisdom ModifierBludgeoning damage, and uses your Spellcasting Ability for Attack rolls. | ||||||||
Thorn Whip | Nature | Transmutation | Druid | {{{range}}}m | Pulls the creature 3 m / 10 ft closer to you. |