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Revision as of 17:00, 18 December 2023 by Willowisp (talk | contribs)

Actions are things a creature can do on their turn in Baldur's Gate 3. Some actions are available to all creatures, whereas others become available through features or equipment.

Actions are generally taken in order to deal damage or inflict harmful conditions, but they can also be taken to heal or aid allies.

Resources

Creatures take actions in turn-based mode by expending one of two resources: Action and Bonus action.

An additional resource – Reaction – is used to take conditional reactions on another creature's turn.

All creatures have 1 charge of each of the three resources that recharges at the beginning of each turn, but additional charges can be gained from various sources.

Exceptions

Additional actions
Actions that allow a creature to take an additional action per turn – such as Action Surge Action Surgedo not consume the resource they provide.
Free attacks
classes that have the Extra Attack Extra Attack feature can take an additional free Attack action on their turn after taking an Attack action, without expending an Action resource.

Situational actions

A less common type of action is a situational action. These unlock as a result of another ability, feature, or condition. It remains at the side of the character's hotbar until the conditions creating it expire. One such example is Forced Manoeuvre as a result of Manoeuvring Attack (Melee).

Lists of common actions

Actions

Bonus actions

Lists of bonus actions

Weapon actions

See also: Weapon actions
Weapon action Associated weapons Cost Effect Saving throw Damage
Flourish Icon.png Flourish All martial weapons with Finesse:
Scimitars Scimitars
Shortswords Shortswords
Rapiers Rapiers
Bonus action Inflict Off Balance Dexterity None
Mobile Shot Icon.png Mobile Shot Hand Crossbows Hand Crossbows Bonus action Weapon attack as a bonus action

Prerequisite: Dashed or Disengaged this turn

- Weapon damage
Pommel Strike Icon.png Pommel Strike Longswords Longswords
Greatswords Greatswords
Bonus action Inflict Dazed Constitution 1d4 + Strength Modifier
Damage TypesSlashing

Class features

Spells

See also: Spells

Template:Spell table

Cut content

See also: Illithid Powers

Template:NavGameplay

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