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Tozad

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Tracker Tozad is a goblin stationed at the Goblin Camp in Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Tozad can be found patrolling the eastern corridor of the Shattered Sanctum.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Ensnaring Strike Ranged.webp
Ensnaring Strike (Ranged) Ensnaring Strike (Ranged) (+ + )   –  Goblin Bow
Damage: 4~14
D6 Piercing.pngD6 Piercing.png
1d6 + 2Damage TypesPiercing
+ 1d6Damage TypesPiercing

Your attack summons thorny vines that possibly Ensnare Ensnare your target.

Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Help action to try and tear away the vines.

STR Save
 Range: 18 m / 60 ft
Hamstring Shot.webp
Hamstring Shot Hamstring Shot ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Shoot an enemy in the thigh and possibly reduce their Movement Speed by 50%.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Disengage.webp
Nimble Escape Nimble Escape ()
Retreat safely: moving won't provoke Opportunity Attacks.
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Goblin Bow
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft
Summon Companion.webp
Worg Companion Worg Companion ()
Gain a beast companion that accompanies you on your adventures and fights alongside you.
 Range: 18 m / 60 ft
Recharge: Per combat

Loot[edit | edit source]

External links[edit | edit source]