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Psionic Overload
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Psionic Overload is an action and Illithid Power. When used, this ability applies the condition to the character, which adds an additional 1d4Psychic damage to each of the character's attacks for the next 10 turns, but also deals 1d4
Psychic damage to the character at the end of their turn.
Description
Your attacks deal an additional 1d4Psychic damage, but you take 1d4
Psychic damage every turn.
Properties
- Cost:
-
Action
- Details:
-
Range: Self
-
Recharge: Short rest
Duration: 10 turns
Condition: Overloaded With Synaptic Power
How to learn
Used by creatures: Illithid, Partial-Illithid, and Full-Illithid
Other ways to learn:
- Unlock from the illithid power skill tree with a
Mind Flayer Parasite Specimen
- Obtained automatically after becoming a Partial-Illithid
- Obtained automatically after becoming a Full-Illithid
Notes
- The extra damage inflicted is added to weapon and spell attacks, such as and each individual beam of .
- Spells that do not use attacks, such as , do not benefit from this ability.
- Self-damage received each round still induces ) are wanted alongside Psionic Overload, it may be advisable to have an ally cast them (on the character using Psionic Overload). checks if using spells which require it. If must-have spells (e.g.
- Self-damage from this ability breaks on the caster, despite the spell stating it breaks from damaging "another creature".
- Self-damage from this ability may result in multiple damage riders on the caster: having effects such as or radiant damage from the
Callous Glow Ring while Psionic Overload is active will likely result in the user of this ability taking massive damage each turn.