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- Air () 2d6 + 1 (3~13) Thunder + 2d6 + 1 (3~13) Thunder Launch 2 jets of thunderous, billowing air. DEX Save Range: 18 m / 60 ft Primordial Gales () 2d61 KB (166 words) - 01:47, 11 November 2024
- during combat with Lorroakan or Ansur. Air Myrmidon Earth Myrmidon Fire Myrmidon Water Myrmidon Wild Shape: Air Myrmidon Wild Shape: Earth Myrmidon Wild2 KB (151 words) - 02:53, 14 July 2024
- Harbour docks in the Lower City at X: -181 Y: -231. The crew is dead and the air is thick with Sea Plague. The ship can be accessed via the Counting House2 KB (293 words) - 18:29, 3 September 2024
- Wild Shape: Air Myrmidon is a Combat Wild Shape form available to Circle of the Moon Druids. Take the shape of an Air Myrmidon. Your air myrmidon shape2 KB (261 words) - 20:18, 30 July 2024
- (disambiguation) Fly is a class action that allows you to fly through the air using your movement speed. Fly to a target position Cost: Movement (Half cost)642 bytes (70 words) - 21:51, 28 October 2024
- Baldur's Gate. “ Shhh. Silence is good. No screaming. No crying. No pleading. No air escapes. „ — Elda When spoken to, Elda talks about how silence is good, and1 KB (84 words) - 23:46, 22 November 2024
- Wild shaped into an Air Myrmidon Polymorphed Stack ID: WILDSHAPE Status groups: SG_Polymorph, SG_Polymorph_BeastShape, SG_DropForNonMutingDialog, SG_RemoveOnRespec291 bytes (47 words) - 18:30, 8 May 2024
- Thrown, or used as an Improvised Melee Weapon Used by creatures: Air Elemental, Air Myrmidon, Daddy, Echo of Abazigal, Echo of Amelyssan, Echo of a Lost976 bytes (106 words) - 10:04, 10 September 2024
- the spellcaster can summon an Air Myrmidon, Earth Myrmidon, Fire Myrmidon, or Water Myrmidon. Conjure Elemental: Air Elemental Conjure Elemental: Earth3 KB (207 words) - 02:16, 7 August 2024
- increases every two druid levels. Wild Shape: Air Myrmidon Take the shape of an air myrmidon. Your air myrmidon shape has a starting health of 90 hit3 KB (372 words) - 17:23, 25 October 2024
- in two varieties, one that uses Fire (Ember) and the other that uses Wind/Air (Zephyr). Unarmed Strike () 1d4 (1~4) + Finesse modifier Bludgeoning Swiftly1 KB (226 words) - 17:12, 10 October 2024
- is a level 5 evocation spell. This spell allows spellcasters to blast icy air into a region in front of them, damaging affected creatures and turning existing1 KB (228 words) - 20:58, 24 October 2024
- Air Myrmidon (section About Air Myrmidons)For the Combat Wild Shape form, see Wild Shape: Air Myrmidon. Air Myrmidons are a type of Elemental creature that can be transformed into via Combat2 KB (182 words) - 04:47, 22 September 2024
- scorched throat, a few hairs singed off. Nothing a bit of time and fresh air can't cure. „ — Florrick after rescuing her. Florrick is a professional and8 KB (1,108 words) - 00:07, 23 November 2024
- Other Hand of Vecna Conjure Elemental: Air Elemental () The air elemental can use Primordial Gales, Gushing Air, and can Shock your foes. Range: 18 m7 KB (1,023 words) - 23:26, 22 November 2024
- Fist of Unbroken Air is an action that allows a Way of the Four Elements Monk to punch an enemy at distance, sending them flying backwards. Push the target782 bytes (162 words) - 08:24, 29 July 2024
- that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is1 KB (233 words) - 06:10, 22 November 2024
- following turns: Turn 1: 2x Air Elemental and 2x Water Elemental Turn 2: 1x Air Myrmidon and 1x Water Myrmidon Turn 3: 1x Air Myrmidon and 1x Water Myrmidon11 KB (1,743 words) - 20:05, 11 October 2024
- Can see Invisible creatures within 9m (30ft). Levitating Levitates in the air continuously. Darkvision Can see in the dark up to 12 m / 40 ft. 1 11 9 -12 KB (211 words) - 17:23, 24 November 2024
- Lupperdiddle Swires, Gnomish Adventurer, could reportedly jump twenty feet in the air. He was about the size of a bantam hen. Potions Single Use Rarity: Common1 KB (134 words) - 04:11, 14 October 2024