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Rath
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Rath | |||||||
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Stats | |||||||
Level 3 | |||||||
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Race | |||||||
Type | Humanoid | ||||||
HP | 30; 40TTactician | ||||||
AC | 12 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 60kg / 120lbs | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | - | ||||||
Passive features | |||||||
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Character information | |||||||
Class | |||||||
Location | Inner Sanctum | ||||||
Faction | Circle of the Emerald Grove | ||||||
3D Model | |||||||
Spoiler warning: The following content contains unhidden spoilers for Act 1. |
Rath is a Human Druid NPC in Baldur's Gate 3. He can be found inside the Druids' Chambers at the Druid Grove arguing with Kagha on how she handles things.
Act One
Rath will be first met after entering the Druids' Chambers, asking Kagha to release Arabella during the Save Arabella quest.
He is one of the few who heavily disagrees with Kagha's leadership, and urges the player to find Halsin, reasurring them that he will keep and eye on Kagha meanwhile.
The player can come to him during the Investigate Kagha quest, which will reveal Kagha has infiltrated Shadow Druids in the Grove. He will fight alongside the player to drive them out.