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Flind
Gnoll Warlord | |||||||
Flind | |||||||
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Stats | |||||||
Level 5 | |||||||
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Race | Gnoll Fiend | ||||||
Type | Fiend | ||||||
HP | 85 | ||||||
AC | 16 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Medium | ||||||
Weight | 100kg | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | +8 | ||||||
Passive features | |||||||
Character information | |||||||
Location | The Risen Road | ||||||
Allies | Gnoll Hunter Hyena Gnoll Fang of Yeenoghu | ||||||
The Flind is a hostile Gnoll warlord in Chapter One of Baldur's Gate 3. This creature can be found just outside of The Risen Road Cave.
Act 1
The Warlord of a vicious band of Gnolls. Found gathered outside of The Risen Road Cave, having trapped Rugan and Olly that are transporting good for Zarys in the surrounded cave. The creature can be convinced to join the players' side for the fight using Illithid Persuasion, if it hasn't been used that day.
- DC 2 Wisdom check. Convince the Gnoll and her pack to focus on people in the cave, making them your allies.
After the fight is remains unsated still. Another Illithid Persuasion Check can be done for differing outcomes.
- DC 15 Wisdom check. If convinced to attack the cave, she can be urged to turn on her pack to sate her hunger.
- DC 10 Wisdom check. Convince her to leave the area peaceful.
- DC 10 Wisdom check. If all other Gnolls are dead while she's an ally, urge her to consume herself. This forces another check to follow.
Attacks and Abilities
Flail of Pain
Strike a creature with the Flail of Dread Skulls to inflict as much pain as possible.
Attack roll: +8Flail of Paralysis
Strike a creature with the Flail of Dread Skulls and possibly Paralyse it.
Attack roll: +8Flail of Madness
Strike a creature with the Flail of Dread Skulls and possibly drive it Mad.
Attack roll: +8Multiattack
Aim on Flail of Madness, one Flail of Pain and one Flail of Paralysis at a target.
Attack roll: +8
- See other attacks for damage and related saves.
- Can only use when Frenzied through their Seething Fury ability.
Multiattack (Ranged)
Attack roll: +5- May only do when Frenzied through their Seething Fury ability.
Seething Fury
Gorge on a corpse of the fallen to regain hit points.
Seething Fury
Let the rage build within you. Once it overflows, you'll be able to attack multiple times per turn.
Recharge: Per combat*This will evolve into Festering Frenzy and than Frenzied, allowing the Gnoll to attack three times per turn.
Aura of Bloodthirst
Any nearby creatures with the Rampage trait can make a bite attack as a Bonus Action.
Loot
Notes and Trivia
- The Flind has an extremely high initiative score.
- "Flind" is not the creature's name, but is actually a superior type of Gnoll that is physically more powerful and vicious than their lesser cousins.