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Sage
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"You’re curious and well-read, with an unending thirst for knowledge. Learning about rare lore of the world will inspire you to put this knowledge to greater purpose."
Background Features
- Arcana Proficiency: Gain Proficiency with Intelligence (Arcana) Ability Checks.
- History Proficiency: Gain Proficiency with Intelligence (History) Ability Checks.
Inspirations
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Act One
- All Knowledge Is Worth Having: Finish reading the Thayan tome of necromancy.
- A Natural Alliance: Recognise the druid and Harper armour.
- A Solitary Spider: Read the arachnomancer's journals at the bottom of the well.
- If I can't have it: Discover the secrets of the Adamantine Forge from all three drow wizards.
- Reanimator: Correctly follow Gale's instructions to resurrect him.
- Roots of the Grove: Learn local history from the druidic frescos.
- Secrets Of The High Chieftain: Read Volo's Guide to Goblins.
- Secrets Of The Matron: Read the obscure text by a drow matron.
- Secrets Of The Necromancer: Discover the strange nature of the Thayan tome.
- Secrets Of The Shadow Druids: Discover and read Faldorn's Canticle.
- Secrets Of The Sundering: Unlock and read the Book of Dead Gods.
- Secrets Of The Sussur Tree: Read the Treatise on Anti-Magic or Disable an arcane turrent using a sussur flower.
- The Forbidden Arcane: Read Omeluum's notes on illithid magic.
- The Phases Unfold: Solve the moon puzzle sealing the door to the Underdark.
- Whispers from the grave: Glean some wisdom from speaking with the dead.
Act Two
In progress
- A Little Too Familiar with the Grotesque...: Solve Balthazar's secret study puzzle without making a mistake.
- A Natural Alliance: Recognize the druid and Harper armour.
- Brain Blast: Successfully complete the mind puzzle in the mind flayer colony.
- Corrupted Beyond Recognition: Find and read the dead druid's journal about how the shadow curse came to be.
- Emblem of the Moonmaiden: Discover the truth about the Nightsong.
- Hippocratic No More: Find the surgeon's research notes.
- Partaking in Local Customs: Perform the ritual in the Sharran Sanctuary.
- Rat King: Discover the truth behind the numerous rats in the Gauntlet of Shar.
- Secrets of The Necromancer: Solve Balthazar's secret study puzzle.
- Snuffed Spark: Find the dead aasimar's journal.
- Tenets of Loss: Open the way into the Sharran Sanctuary.
- Theskan Tactician: Help Mol win the game of lanceboard.
- Waking the Sleeper: Wake Art from his catatonic slumber.