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Chill of the Mountain
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This page is in the process of being constructed or reformatted. You are welcome to contribute as well. Last edited on 2023-08-09. If multiple days have passed since, this template should be removed. |
Chill of the Mountain is a Action that allows the to hit with cold damage and reduce the movement speed of their opponent. This action is the Monk's equivalent of Ray of Frost.
Description
Call forth the cold mountain winds and reduce the target's movement speed by 3m.
Properties
Bonus action + Ki Point
- Attack roll
- Damage: {{InfoBlob|1d10 (1~10) Cold
- 1.5 m / 5 ft
At Higher Levels
Level 3
Damage: 1d6 (1~6) + Dexterity modifier Bludgeoning
+ 1d6 (1~6) + Dexterity modifier Bludgeoning
Monk version of Ray of Frost.
Costs 1 Ki Point.