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Remira is a Human adventurer travelling with Aradin Aradin and Barth Barth in Act One.

Overview

Act One

Remira is one of the adventurers who is ambushed by Goblins at the beginning of Act One outside of the Emerald Grove. If she survives the battle and remains in the Grove, she is regretful and frustrated that they left their companion Liam Liam behind. She believes him to be dead but takes solace that he died quickly.

Combat

Attacks and abilities

Main Hand Attack Main Hand Attack ()   –  Dagger
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ranged Attack Ranged Attack ()   –  Longbow
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Notable loot

Notes

  • Remira grants 15 XP when killed.

External links