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Zurga

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Revision as of 00:16, 21 November 2024 by SmolPetra (talk | contribs) (initial copyedit; separated combat under different header; added feature box {{main hand att}})
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Zurga is a goblin stationed in the Goblin Camp during Act One.

Involvement

Act One

Zurga patrols the north-east area of the Shattered Sanctum, periodically reporting to Minthara Minthara at her command post.

If Zurga is the closest to a war drum, she rushes toward it to attract other goblins to the area. If combat with Minthara was initiated, Zurga will join if she was patrolling nearby, potentially causing Bez Bez and Druk Druk to also join the fight. Zurga may climb the ladders scattered throughout the sanctum to safely engage her targets at range with Throw Stone Throw Stone or Acid Vials.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Goblin Scimitar
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Acid Vial
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft
Generic Damage.webp
Throw Stone Throw Stone ()

Throws a sharp stone at a foe.

 Range: 9 m / 30 ft
Reckless Warcry.webp
Reckless Warcry Reckless Warcry ()
Increase your Strength by 3, at the cost of decreasing your Armour Class by 1.
AoE: 15 m / 50 ft (Radius)

Notable loot

See also

External links