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Claws (Ghoul)

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Revision as of 05:45, 14 April 2024 by Prexot (talk | contribs) (danse macabre)
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For other versions of this ability, see Claws (disambiguation).
Generic Physical.webp

Claws is a Class Action commonly used by Ghouls and Flying Ghouls. This ability allows the user to make a melee attack that deals Slashing Damage to enemies using their Claws.

Description

Lash out with deadly claws and possibly Paralyse Paralyse the target.

Elves and undead cannot be Paralysed by this attack.

Properties

Cost:
Action
Damage:
Details:
Attack roll
 Melee: 1.5 m / 5  ft
CON Save (Spell save DC)

At Higher Levels

At level 6, Ghast and Ghoul (Danse Macabre) damage is 2d6 + Strength modifierDamage TypesSlashing
At level 6 Ghoul (Animate Dead) and Flying Ghoul, and level 3 Winged Horror, damage is 3d6 + Strength modifierDamage TypesSlashing
At level 8, Fallen Gur Hunter damage is 4d6 + Strength modifierDamage TypesSlashing

Condition: Paralysed

Paralysed Paralysed

Duration: 2 turns

Spell save DC  Constitution saving throw

How to learn