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Light of Creation

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Revision as of 15:49, 4 November 2023 by T-Furan (talk | contribs) (Added seo description, moved the uuid to Properties.)
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Light of Creation image

Light of Creation is an uncommon halberd that deals additional Damage TypesLightning damage, but has a chance to Stun Stun its wielder on each successful attack.

Description Icon.png

Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.

Properties

Damage
D10 Physical.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Extra damage
D6 Lightning.png 1d6 (1~6) Damage TypesLightning
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp
UID WPN_Tower_AutomatonHalberd
UUID 1534c8ee-3651-477d-999c-b22efc9f850d

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack (Action)
Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance. ( Recharge: Short rest.)
Lacerate Lacerate (Action)
Slash at your target's vital points to make it Bleed Bleed. ( Recharge: Short rest.)
Cleave Cleave (Action)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals. ( Recharge: Short rest.)

Where to find

Notes

  • This "chance to stun the wielder" occurs each time the wielder attacks with this weapon.
    • One must pass a DC 10  Constitution saving throw to resist being stunned.
    • As of Hotfix #6, the corresponding Constitution saving throws are being hidden from the combat log.
  • Currently, the only known way to be considered a Construct is to wear the Gloves of the Automaton, purchased in Act Two.

Gallery

External links