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Gurgon
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Guard Gurgon | |||||||
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Stats | |||||||
Level 4 | |||||||
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Race | [[Ogre|Ogre]] | ||||||
Type | Giant | ||||||
HP | 59; 76TTactician | ||||||
AC | 12 | ||||||
Movement Speed | 12m / 40ft | ||||||
Size | Large | ||||||
Weight | 500kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Blighted Village | ||||||
Experience on kill | 75 | ||||||
Gurgon is an Ogre at the Goblin Camp in Act One. He can be found guarding the entrance of the Shattered Sanctum, keeping mostly to himself.
He has a +1 bonus to Strength on Tactician difficulty, putting his total strength to 22.
Attacks and Abilities
Main Hand Attack - Gnarled Tree Branch
Attack roll: +7 2d8 + 5 (7~21) Bludgeoning
- Can use Weapon Actions.
Slam
Hit a target, push it back 2m and possibly knock it Prone.
ActionAttack roll: +7 2d8 + 5 (7~21) Bludgeoning
DC 15 Dexterity saving throw to avoid being knocked Prone.