Sapper Moke
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Athletics
Acrobatics
Perception
0
2
-2
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Athletics
Acrobatics
Perception
0
2
-2
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to 12 m / 40 ft.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
12 (+1)
8 (-1)
8 (-1)
8 (-1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+1
-1
-1
-1
Athletics
Acrobatics
Perception
0
2
-2
Creature carries a powder keg. It could explode at any moment.
Can see in the dark up to 12 m / 40 ft.
When you damage a creature larger than you, you can choose to deal 1d6Physical extra. Limited to once per combat.
Automatically attack an enemy moving out of your reach.
Sapper Moke is a
goblin sapper who only appears if
Minthara launches a raid on the
Emerald Grove during
Act One . As a sapper, Moke's only purpose is to act as a suicide bomber and blow himself up on an enemy target.
Combat
Attacks and abilities
Characters
Locations Quests