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Teghun
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Teghun | |||||||||||||
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Level 3 | |||||||||||||
Information | |||||||||||||
Race | Bugbear | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 14 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 110 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Deal an extra +1d8 Physical damage when attacking with a melee weapon. | ||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| Apply Bludgeoning damage, even on a miss. |
Teghun is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.
Involvement
If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger.
Conditions
Attacks and abilities
Main Hand Attack - Morningstar
Attack roll: +4 1d8 + 2 (3~10) Piercing
1d8 (1~8) Physical
Throw - Javelin
Attack roll: +4 1d6 + 2 (3~8) Piercing
Range: 18 m / 60 ft