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Light Domain: Difference between revisions
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* [[File:Warding Flare Icon 64px.png|frameless|upright=0.1]] '''Warding Flare:''' Shield yourself with divine light. Use your reaction to impose [[Disadvantage]] on an attacker, potentially causing their attack to miss. An attacker that can’t be [[Condition#Blinded|Blinded]] is immune to this effect. | * [[File:Warding Flare Icon 64px.png|frameless|upright=0.1]] '''Warding Flare:''' Shield yourself with divine light. Use your reaction to impose [[Disadvantage]] on an attacker, potentially causing their attack to miss. An attacker that can’t be [[Condition#Blinded|Blinded]] is immune to this effect. | ||
* '''Domain Spells:''' You gain spells from your domain. They are [[ | * '''Domain Spells:''' You gain spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
** '''Cantrips:''' [[File:Light Spell Icon.png|frameless|upright=0.1|link=Light]] [[Light]] | ** '''Cantrips:''' [[File:Light Spell Icon.png|frameless|upright=0.1|link=Light]] [[Light]] | ||
** [[File:Burning Hand Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]] | ** [[File:Burning Hand Icon.png|frameless|upright=0.1|link=Burning Hands]] [[Burning Hands]] | ||
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=== Level 3 === | === Level 3 === | ||
* '''Domain Spells:''' You gain additional spells from your domain. They are [[ | * '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
** [[File:Flaming Sphere Icon.png|frameless|upright=0.1|link=Flaming Sphere]] [[Flaming Sphere]] | ** [[File:Flaming Sphere Icon.png|frameless|upright=0.1|link=Flaming Sphere]] [[Flaming Sphere]] | ||
** [[File:Scorching Ray Icon.png|frameless|upright=0.1|link=Scorching Ray]] [[Scorching Ray]] | ** [[File:Scorching Ray Icon.png|frameless|upright=0.1|link=Scorching Ray]] [[Scorching Ray]] | ||
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=== Level 5 === | === Level 5 === | ||
* '''Domain Spells:''' You gain additional spells from your domain. They are [[ | * '''Domain Spells:''' You gain additional spells from your domain. They are [[Spells#Known Spells|Always Prepared]]. | ||
** [[File:Daylight Icon.png|frameless|upright=0.1|link=Daylight]] [[Daylight]] | ** [[File:Daylight Icon.png|frameless|upright=0.1|link=Daylight]] [[Daylight]] | ||
** [[File:Fireball Icon.png|frameless|upright=0.1|link=Fireball]] [[Fireball]] | ** [[File:Fireball Icon.png|frameless|upright=0.1|link=Fireball]] [[Fireball]] |
Revision as of 22:59, 4 February 2023
Main Page > Character Creation > Playable Classes > Cleric > Subclass > Light Domain
The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead.
Light Domain is one of the Subclasses of Cleric. These Clerics are charged with chasing away lies and burning away darkness.
Subclass Features
Level 1
- Warding Flare: Shield yourself with divine light. Use your reaction to impose Disadvantage on an attacker, potentially causing their attack to miss. An attacker that can’t be Blinded is immune to this effect.
- Domain Spells: You gain spells from your domain. They are Always Prepared.
- Cantrips: Light
- Burning Hands
- Faerie Fire
Level 2
- Channel Divinity Action: Radiance Of The Dawn
Level 3
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.
Level 5
- Domain Spells: You gain additional spells from your domain. They are Always Prepared.