Ad placeholder
Stornugoss: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
ArcaneFocus (talk | contribs) (Adding some info that players might find useful if they are wondering why this character disappeared.) |
||
Line 27: | Line 27: | ||
|location = [[Crèche Y'llek]]}} | |location = [[Crèche Y'llek]]}} | ||
'''Ghustil Stornugoss''' is a [[Githyanki]] NPC encountered in '''[[Baldur's Gate 3]]''' during [[ | '''Ghustil Stornugoss''' is a [[Githyanki]] NPC encountered in '''[[Baldur's Gate 3]]''' during [[Act Two]]. She is the principal healer of [[Crèche Y'llek]] and can be found in the [[Crèche Y'llek#Doctor's Office|Doctor's Office]] of the crèche at {{Coords|1286|-800}}. | ||
==Gameplay== | |||
* Stornugoss is initially friendly to the player, but may become hostile if provoked. | |||
* If players choose to seek treatment via the [[Zaith'isk]], Stornugoss oversees the "process" of this treatment, and is the focus of another conversation that occurs after this "process" concludes. During this conversation, the player's selected responses may or may not cause Stornugoss to become hostile. | |||
* Following the [[Zaith'isk]] treatment sequence, if '''Stornugoss''' leaves the Infirmary after ending the conversation, she will typically try to lock the door behind her. After doing this, and after some uncertain amount of time has passed, a combat encounter will begin with Stornugoss and several other Githyanki soldiers attacking the player. | |||
* If '''Stornugoss''' becomes hostile and starts a combat encounter, this specific combat encounter does '''not''' usually cause "the entire" crèche to become hostile, and remains limited to the characters inside the Infirmary area and any other "passerby" who venture too close to the combat encounter. | |||
==Notable Loot== | ==Notable Loot== | ||
:{{RarityItem|Aberration Hunters' Amulet}} | :{{RarityItem|Aberration Hunters' Amulet}} - Available to loot on death. | ||
:{{RarityItem|Infirmary Key}} | :{{RarityItem|Infirmary Key}} - Available to Pickpocket, or if looted on death. | ||
[[Category: Humanoids]] | [[Category: Humanoids]] | ||
[[Category: Githyanki]] | [[Category: Githyanki]] | ||
{{NavRosymornMonastery}} | {{NavRosymornMonastery}} |
Revision as of 21:19, 7 October 2023
Template:Up to date
Principal Healer of Crèche Y'llek | |||||||
Ghustil Stornugoss | |||||||
---|---|---|---|---|---|---|---|
Stats | |||||||
Level 5 | |||||||
| |||||||
Race | [[Githyanki|Githyanki]] | ||||||
Type | Humanoid | ||||||
HP | 37 | ||||||
AC | 10 | ||||||
Size | Medium | ||||||
Weight | 75kg / 150lbs | ||||||
Proficiency Bonus | +3 | ||||||
Initiative | 0 | ||||||
Passive features | |||||||
| |||||||
Character information | |||||||
Location | Crèche Y'llek | ||||||
Ghustil Stornugoss is a Githyanki NPC encountered in Baldur's Gate 3 during Act Two. She is the principal healer of Crèche Y'llek and can be found in the Doctor's Office of the crèche at X: 1286 Y: -800.
Gameplay
- Stornugoss is initially friendly to the player, but may become hostile if provoked.
- If players choose to seek treatment via the Zaith'isk, Stornugoss oversees the "process" of this treatment, and is the focus of another conversation that occurs after this "process" concludes. During this conversation, the player's selected responses may or may not cause Stornugoss to become hostile.
- Following the Zaith'isk treatment sequence, if Stornugoss leaves the Infirmary after ending the conversation, she will typically try to lock the door behind her. After doing this, and after some uncertain amount of time has passed, a combat encounter will begin with Stornugoss and several other Githyanki soldiers attacking the player.
- If Stornugoss becomes hostile and starts a combat encounter, this specific combat encounter does not usually cause "the entire" crèche to become hostile, and remains limited to the characters inside the Infirmary area and any other "passerby" who venture too close to the combat encounter.
Notable Loot
- Aberration Hunters' Amulet - Available to loot on death.
- Infirmary Key - Available to Pickpocket, or if looted on death.