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Improvised Melee Weapon (Bonus Action): Difference between revisions
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'''Improvised Weapon | {{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
| summary = '''Improvised Melee Weapon''' is a {{Class|Berserker}} Action that allows the user to improvise an attack by picking up an item or creature off the ground using a bonus action. Can only be used when using while {{SAI|Frenzy|Raging}}. | |||
| description = Pick up an item or creature and use it to make a melee attack. | |||
Pick up an item or creature and use it to make a melee attack. | |||
Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage. | Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage. | ||
| image = Improvised Melee Weapon Bonus Action.webp | |||
== | | cost = bonus | ||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| attack roll = yes | |||
* [[ | | recharge = | ||
| duration = | |||
| range = melee | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| save = | |||
| additional = | |||
* Damage determined by the weight of the item or creature | |||
** Lighter items (10kg or less) deal {{DamageText|1d4|Bludgeoning}} damage | |||
** Heavier items (more than 10kg) deal {{DamageText|2d4|Bludgeoning}} damage | |||
| higherlevels = | |||
| class learns at level 3 = Berserker | |||
| notes = | |||
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9. | |||
* A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder. | |||
** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]). | |||
** Creature sizes can be increased or decreased by the {{SAI|Enlarge/Reduce}} spell. | |||
}} | |||
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Revision as of 21:39, 2 October 2023
Template:Up to date
Improvised Melee Weapon is a Action that allows the user to improvise an attack by picking up an item or creature off the ground using a bonus action. Can only be used when using while .
Description
Pick up an item or creature and use it to make a melee attack.
Your Strength affects how much weight you can lift. Heavier items deal more damage.
Properties
- Cost:
- Bonus action
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
How to learn
Classes:
- Class level 3: Berserker
Notes
- The weight of a creature is not influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
- A creature may only be used as an Improvised Melee Weapon if it is at least one Size category smaller than the wielder.