Ad placeholder

Improvised Melee Weapon (Bonus Action): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
m (HiddenDragon moved page Improvised Weapon Attack to Improvised Melee Weapon (Bonus Action): Proper name)
No edit summary
Line 1: Line 1:
'''Improvised Weapon Attack''' is a [[Bonus Action]]. This ability allow characters to make an melee attack using nearby items or creatures.
{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
 
| summary = '''Improvised Melee Weapon''' is a {{Class|Berserker}} Action that allows the user to improvise an attack by picking up an item or creature off the ground using a bonus action. Can only be used when using while {{SAI|Frenzy|Raging}}.
== Description ==
| description = Pick up an item or creature and use it to make a melee attack.
Pick up an item or creature and use it to make a melee attack.


Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage.
Your [[Strength]] affects how much weight you can lift. Heavier items deal more damage.
 
| image = Improvised Melee Weapon Bonus Action.webp
== Properties ==
| cost = bonus
[[File:Improvised Melee Weapon Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
| concentration =  
 
| damage =  
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action</code>
| damage2 =
 
| attack roll = yes
* [[File:Range Icon.png|frameless]] Range: <code>1m / 3ft</code>
| recharge =
| duration =
| range = melee
| aoe =
| aoe m =
| aoe ft =
| save =
| additional =  
* Damage determined by the weight of the item or creature
** Lighter items (10kg or less) deal {{DamageText|1d4|Bludgeoning}} damage
** Heavier items (more than 10kg) deal {{DamageText|2d4|Bludgeoning}} damage
| higherlevels =
| class learns at level 3 = Berserker
| notes =
* The weight of a creature is '''not''' influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
* A creature may only be used as an Improvised Melee Weapon if it is at least one [[Creature Size|Size]] category smaller than the wielder.
** As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, [[Scratch]] the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher [[Strength]]).
** Creature sizes can be increased or decreased by the {{SAI|Enlarge/Reduce}} spell.
}}
{{BarbarianNavbox}}

Revision as of 21:39, 2 October 2023

Template:Up to date
Improvised Melee Weapon Bonus Action.webp

Improvised Melee Weapon is a Berserker Berserker Action that allows the user to improvise an attack by picking up an item or creature off the ground using a bonus action. Can only be used when using while Raging Raging.

Description

Pick up an item or creature and use it to make a melee attack.

Your Strength affects how much weight you can lift. Heavier items deal more damage.

Properties

Cost:
Bonus action
Details:
Attack roll
 Melee: 1.5 m / 5  ft
  • Damage determined by the weight of the item or creature
    • Lighter items (10kg or less) deal 1d4Damage TypesBludgeoning damage
    • Heavier items (more than 10kg) deal 2d4Damage TypesBludgeoning damage

How to learn

Classes:

Notes

  • The weight of a creature is not influenced by their equipped items or the items in their inventory, as of Early Access Patch 9.
  • A creature may only be used as an Improvised Melee Weapon if it is at least one Size category smaller than the wielder.
    • As of Early Access Patch 9, this limitation is not applied consistently to all creatures. For example, Scratch the dog is of Medium size but can be used as an improvised weapon by other Medium creatures (with 17 or higher Strength).
    • Creature sizes can be increased or decreased by the Enlarge/Reduce Enlarge/Reduce spell.