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Rage: Eagle Heart: Difference between revisions

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[[File:Rage Eagle Heart.png|frameless|right]]
{{ up to date | 2023-09-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| type = classaction
'''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
| summary = '''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
 
| description = Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]].
== Description ==
Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]].


Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.
Foes also have {{Disadvantage}} on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.


Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
 
| image = Rage Eagle Heart.png
== Properties ==
| cost = rage:1, bonus
{{InfoBlob|{{Action|Bonus}} + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| concentration =
 
| damage =
''Only available in combat.''
| damage2 =
 
| attack roll =
* {{Range|Self}}
| recharge =
 
| duration =
{| role="presentation" class="wikitable mw-collapsible"
| range = self
| <strong>[[File:Rage Eagle Heart Condition Icon.webp|frameless|upright=0.12]] Rage: Eagle Heart</strong>
| aoe =  
|-
| aoe m =
| {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}}
| aoe ft =
 
| save =
* Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
| additional =
* Can use [[Dash]] as a bonus action, and foes have {{Disadvantage}} on [[Opportunity Attacks]]
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''.
* Also has [[Damage Types#Resistance|Resistance]] to physical damage, and {{Advantage}} on Strength [[Checks]] and [[Saving Throws]].
| condition = Rage: Eagle Heart
* Cannot cast or concentrate on [[Spells|spells]].
| condition duration = 10
* Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
| condition2 = Rage Impeded
|}
| condition2 duration = Permanent
 
| class learns at level 1 = Barbarian
== At Higher Levels ==
| notes =
At level 9, the bonus damage to attacks granted by Rage increases to +3.
}}
{{BarbarianNavbox}}

Revision as of 21:41, 22 September 2023

Template:Up to date
Rage Eagle Heart.png

Rage: Eagle Heart is a Wildheart Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.

Description

Go into a Rage that makes you near untouchable. You can use Diving Strike.

Foes also have Disadvantage Icon.png Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.

Rage ends early if you haven't attacked a creature or taken damage since your last turn.

Properties

Cost:
Rage Charge + Bonus action
Details:
 Range: Self

Condition: Rage: Eagle Heart

Rage: Eagle Heart Rage: Eagle Heart

Duration: 10 turns

Condition: Rage Impeded

Rage Impeded Rage Impeded

Duration: Permanent

How to learn

Classes: