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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
'''Fighting Style''' is a class feature available to [[Fighter|Fighters]] at Level 1, [[Paladin|Paladins]] and [[Ranger|Rangers]] at Level 2, [[College of Swords]] [[Bard|Bards]] at Level 3 and [[Champion]] Fighters again at Level 10.
 
[[Category:Passive Features]]
'''Fighting Style''' is a class feature available to [[Fighter|Fighters]] at Level 1, [[Paladin|Paladins]] and [[Ranger|Rangers]] at Level 2, [[College of Swords]] [[Bard|Bards]] at Level 3 and [[Champion]] Fighters again at Level 10.  Each fighting style can only be chosen once.
 
== List of Fighting Styles ==
== List of Fighting Styles ==


{| class=wikitable style="margin-left: auto; margin-right: auto;"
{| class="wikitable"
! style="width: 225px;" | Fighting Style
! style="width: 150px;" | Fighting Style
! style="width: 200px;" | Available To
! style="width: 200px;" | Available To
! style="width: 450px; text-align: top;" | Description
! Description
|-
|-
| [[File:Fighting Style Archery Icon.png|middle|frameless|50px]] '''Archery''' || style="text-align:center;" | [[Fighter]], [[Ranger]] || You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
| style="text-align:center;" | {{ImageText | Fighting Style Archery Icon.png | '''Archery''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}}
| You gain a +2 bonus to {{Attack Roll}}s you make with ranged [[Weapons]].
|-
|-
| [[File:Fighting Style Defence Icon.png|middle|frameless|50px]] '''Defence''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]] || You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
| style="text-align:center;" | {{ImageText | Fighting Style Defence Icon.png | '''Defence''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}}
| You gain a +1 bonus to {{Armour Class}} while wearing [[Armour]].
|-
|-
| [[File:Fighting Style Duelling Icon.png|middle|frameless|50px]] '''Dueling''' || style="text-align:center;" | [[Fighter]], [[Paladin]], [[Ranger]], [[College of Swords]] || When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
| style="text-align:center;" | {{ImageText | Fighting Style Duelling Icon.png | '''Dueling''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}} <br> {{class|Ranger}} <br> {{class|College of Swords}}
| When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
|-
|-
| [[File:Fighting Style Great Weapon Icon.png|middle|frameless|50px]] '''Great Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  
| style="text-align:center;" | {{ImageText | Fighting Style Great Weapon Icon.png | '''Great Weapon Fighting''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}}
| When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once.  


* This also applies to Versatile weapons wielded with both hands.
* This also applies to Versatile weapons wielded with both hands.
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled.
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled.
|-
|-
| [[File:Fighting Style Protection Icon.png|middle|frameless|50px]] '''Protection''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  
| style="text-align:center;" | {{ImageText | Fighting Style Protection Icon.png | '''Protection''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Paladin}}
| When you have a [[Shields|Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy.  


''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
''(This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.)''
|-
|-
| [[File:Fighting Style Two Weapon Icon.png|middle|frameless|50px]] '''Two Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Ranger]], [[College of Swords]] || When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
| style="text-align:center;" | {{ImageText | Fighting Style Two Weapon Icon.png | '''Two Weapon Fighting''' | h = 50 }}
| style="text-align:center;" | {{class|Fighter}} <br> {{class|Ranger}} <br> {{class|College of Swords}}
| When you make an offhand attack, you can add your [[Ability Score Modifier]] to the damage of the attack.
* An offhand [[Hand Crossbow]] always adds your [[Dexterity]] [[Ability Score Modifier]] to the damage of the attack regardless of whether of you have '''Two Weapon Fighting''' or not.
* An offhand [[Hand Crossbow]] always adds your [[Dexterity]] [[Ability Score Modifier]] to the damage of the attack regardless of whether of you have '''Two Weapon Fighting''' or not.
|}
|}
[[Category:Passive Features]]

Revision as of 15:21, 17 September 2023

Template:Up to date

Fighting Style is a class feature available to Fighters at Level 1, Paladins and Rangers at Level 2, College of Swords Bards at Level 3 and Champion Fighters again at Level 10. Each fighting style can only be chosen once.

List of Fighting Styles

Fighting Style Available To Description
Archery
Archery
Fighter Fighter
Ranger Ranger
You gain a +2 bonus to Attack rolls you make with ranged Weapons.
Defence
Defence
Fighter Fighter
Paladin Paladin
Ranger Ranger
You gain a +1 bonus to Armour Class Armour Class while wearing Armour.
Dueling
Dueling
Fighter Fighter
Paladin Paladin
Ranger Ranger
College of Swords College of Swords
When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon.
Great Weapon Fighting
Great Weapon Fighting
Fighter Fighter
Paladin Paladin
When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
  • This also applies to Versatile weapons wielded with both hands.
  • Unlike in 5th Edition rules, added damage dice from sources like Superiority Dice, Divine Smite, and a Fire- or Poison-dipped weapon may also be rerolled.
Protection
Protection
Fighter Fighter
Paladin Paladin
When you have a Shield, impose Disadvantage Icon.png Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.

(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.)

Two Weapon Fighting
Two Weapon Fighting
Fighter Fighter
Ranger Ranger
College of Swords College of Swords
When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack.