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Light of Creation: Difference between revisions

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| weapon actions = Rush Attack, Lacerate, Cleave
| weapon actions = Rush Attack, Lacerate, Cleave
| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Overcharge''': Chance to [[Conditions#Stunned|Stun]] the wielder, unless it is a Construct.
* '''Overcharge''': Chance to [[Conditions#Stunned|Stun]] the wielder, unless it is a Construct. ({{SavingThrow|CON|dc=10}} to resist being stunned)
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Dropped by [[Bernard]] on the top floor of the [[Arcane Tower]] in the [[Underdark]].
Dropped by [[Bernard]] on the top floor of the [[Arcane Tower]] in the [[Underdark]].
}}
}}
== Notes ==
* The 'chance to stun the wielder' occurs each time the wielder attacks with this weapon.
* Corresponding Constitution Saving Throws are hidden from the combat log, as of Hotfix #6.
* The only known way to be considered a Construct is by wearing the [[Gloves of the Automaton]], purchased in [[Act Two]].
==Gallery==
==Gallery==
<gallery heights="300px" mode="packed">
<gallery heights="300px" mode="packed">
File:Light of Creation ingame.png|Appearance in game
File:Light of Creation ingame.png|Appearance in game
</gallery>
</gallery>

Revision as of 11:19, 15 September 2023

Template:Up to date

Light of Creation image

Light of Creation is an uncommon +1 Halberd that deals additional Damage TypesLightning damage, but has a chance to stun the wielder.

Description Icon.png

Small lodestones have been inserted along the halberd's shaft, a strange blue current running through them.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Extra damage
D6 Lightning.png 1d6 (1~6) Damage TypesLightning
Details
Halberds Halberds
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find

Notes

  • The 'chance to stun the wielder' occurs each time the wielder attacks with this weapon.
  • Corresponding Constitution Saving Throws are hidden from the combat log, as of Hotfix #6.
  • The only known way to be considered a Construct is by wearing the Gloves of the Automaton, purchased in Act Two.

Gallery