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Rage: Difference between revisions
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| description = Enter a Rage to gain resistance against physical damage and deal extra melee damage. Barbarians gain Rage at level 1. | | description = Enter a Rage to gain resistance against physical damage and deal extra melee damage. Barbarians gain Rage at level 1. | ||
| image = Rage Icon.png | | image = Rage Icon.png | ||
}} | }}{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage | ||
[[ | | type = classaction | ||
| summary = '''Rage''' is a [[Barbarian]] class feature. Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]]. | |||
Enter a Rage to gain [[Damage_Types#Resistance|Resistance]] against physical damage and deal extra melee damage. Activating Rage is a [[Bonus Action]]. | |||
{{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}} | {{NoExcerpt|''This page is for the Barbarian action. For the Beast Master companion action see [[Rage (Boar)]].''}} | ||
| description = Release your unbridled fury to become stronger and more robust. | |||
= | |||
Release your unbridled fury to become stronger and more robust. | |||
While Raging, you deal '''2''' extra damage with melee and improvised weapons, and when throwing objects. | While Raging, you deal '''2''' extra damage with melee and improvised weapons, and when throwing objects. | ||
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Rage ends early if you haven't attacked a creature or taken damage since your last turn. | Rage ends early if you haven't attacked a creature or taken damage since your last turn. | ||
| image = Rage Icon.png | |||
== | | cost = rage:1, bonus | ||
| concentration = | |||
| damage = | |||
| damage2 = | |||
| attack roll = | |||
| recharge = | |||
| duration = | |||
| range = self | |||
| aoe = | |||
At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | | aoe m = | ||
| aoe ft = | |||
= | | save = | ||
| additional = ''Only available in combat'' | |||
| higherlevels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''. | |||
| condition = Rage | |||
| condition duration = 10 | |||
| class learns at level 1 = Barbarian | |||
| notes = | |||
}} |
Revision as of 10:13, 7 September 2023
Template:Up to date
Rage is a Barbarian class feature. Enter a Rage to gain Resistance against physical damage and deal extra melee damage. Activating Rage is a Bonus Action.
Description
Release your unbridled fury to become stronger and more robust.
While Raging, you deal 2 extra damage with melee and improvised weapons, and when throwing objects.
You also have Resistance to physical damage and Advantage on Strength Checks and Saving Throws.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
- Cost:
- Rage Charge + Bonus action
- Details:
- Range: Self
Only available in combat
Condition: Rage
Duration: 10 turns
- Deals an additional 2 (increased to 3 at level 9) damage with melee and improvised weapons, unarmed strikes, and while throwing objects.
- Has resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on Spells.
How to learn
Classes:
- Class level 1: Barbarian