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Nere: Difference between revisions

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Should the player decide to fight his mercenaries before freeing him, an option to convince him that the [[Absolute]] is a group of cultists will appear once freed.
Should the player decide to fight his mercenaries before freeing him, an option to convince him that the [[Absolute]] is a group of cultists will appear once freed.


Regardless of his status, the player will receive a {{SmIconLink|Broken Moonlantern Icon.png|Broken Moonlantern}}, a crucial item to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. Unfortunately there is no way to fix this lantern before going to the [[Shadow-Cursed Lands]], rendering this item useless, as you will find a working moonlantern before you get a chance to fix this one.  
Regardless of his status, the player will receive a {{SmIconLink|Broken Moonlantern Icon.png|Broken Moonlantern}}, a crucial item to travel through the [[Shadow-Cursed Lands]] in order to get to [[Moonrise Towers]]. Unfortunately there is no way to fix this lantern before going to the Moonrise Towers, rendering this item useless, as you will find a working moonlantern before you get a chance to fix this one.


== Spells Known ==
== Spells Known ==

Revision as of 15:54, 5 September 2023

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True Soul
Nere
Nere-face.jpg
Stats
Level 5

STR

17
(+3)

DEX

15
(+2)

CON

15
(+2)

INT

18
(+4)

WIS

13
(+1)

CHA

18
(+4)
Bg3 content hr.png
Creature Race Icon.png  Race [[Lolth-Sworn Drow Lolth-Sworn Drow|Lolth-Sworn Drow Lolth-Sworn Drow]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 78
Creature AC Icon.png  AC 12
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 60kg / 120lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative +2
Passive features
Resistances
Resistant to Non-Magical Psychic
Character information
Location Grymforge
3D Model
Nere Model.png

Nere, also known as True Soul Nere, is a potential boss in Baldur's Gate 3. In Chapter One he can be found at Grymforge, trapped inside a room that suffered a cave-in. He's a pivotal character for the Free True Soul Nere and Deliver Nere's Head quests.

Chapter One

A group of slave Deep Gnomes under the whip of Duergar is trying to get a True Soul out of rubble at the main room of the Grymforge. To save him, the gnomes tell you to go find Philomeen, who has an explosive capable enough of destroying the cave-in.

WARNING: Visiting the Campsite twice after discovering Nere is trapped will cause his death and the death of those who are trapped with him.

After freeing him, the player can decide to kill him and his mercenaries to save the slave gnomes. The player may convince Brithvar and his friend, the duergar at the entrance of the main room, to side against Nere, to make the fight easier. After defeating him, the player can remove his head to bring it to either Spaw or Glut.

Should the player decide to fight his mercenaries before freeing him, an option to convince him that the Absolute is a group of cultists will appear once freed.

Regardless of his status, the player will receive a Broken Moonlantern Broken Moonlantern, a crucial item to travel through the Shadow-Cursed Lands in order to get to Moonrise Towers. Unfortunately there is no way to fix this lantern before going to the Moonrise Towers, rendering this item useless, as you will find a working moonlantern before you get a chance to fix this one.

Spells Known

Loot

At Grymforge:

Trivia

Gallery

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