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(I added "Eversight Ring from act 2, and Helldusk helmet from act 3" to the effects that grant sight in magical darkness section. I don't know if it's a bug, but I tested this and with the eversight ring on, I was able to cast spells and shoot into the darkness. But upon removing the ring, it made my character run into the darkness to cast/fire. It also allowed me to fire out of it. I haven't got the helmet yet, but it has the same wording, so I'd assume it works the same.) |
m (Put duration at 10 turns) |
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Line 27: | Line 27: | ||
| area range m = 5 | | area range m = 5 | ||
| area range ft = 17 | | area range ft = 17 | ||
| area duration = | | area duration = 10 | ||
| area condition = Blinded | | area condition = Blinded | ||
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. | | higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level doesn't grant any additional benefits. |
Revision as of 10:33, 24 August 2023
Darkness is a level 2 evocation spell. This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and Blinds those within it.
Description
Create a cloud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of it.
Properties
- Details
- Range: 18 m / 60 ft
- Creates Area: Darkness
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Area: Darkness
Darkness
Duration: 10 turns
AoE: 5 m / 17 ft (Radius)
A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.
- Type: Cloud
Condition: Blinded
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class Level 5: Oathbreaker
- Class Level 7: Eldritch Knight
Races:
- Character level 5: Drow, Drow Half-Elf, and Asmodeus Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- , s, and s can only cast the spell once per Long Rest.
- s who choose the Swamp Land at level 3 learn this spell automatically.
- s gain the ability to cast this spell at level 3, at the cost of 2 Ki Points.
- Effects that grant sight in magical darkness, such as the Warlock Eldritch Invocation Devil's Sight, Eversight Ring from act 2, and Helldusk Helmet from act 3, allow ranged attacks into and out of this spell's area.
Visuals
External Links
- Darkness on the Forgotten Realms Wiki