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Fist of Four Thunders: Difference between revisions

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| save = CON,Targets still take half damage.
| save = CON,Targets still take half damage.
| additional =
| additional =
| higherlevels =
| higherlevels = At level 9, its damage dice increases by one. {{DamageInfo|3d8|Thunder}}
| notes = When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.
| notes = When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.
}}
}}
[[Category:Class Actions]]
[[Category:Class Actions]]

Revision as of 04:42, 22 August 2023

Thunderwave Icon.png

Fist of Four Thunders is an Action that allows the Monk Monk of the subclass Way of the Four Elements Way of the Four Elements to push creatures and objects away. It is the Monk equivalent of Thunderwave.

Description

Release a wave of thunderous force that pushes away all creatures and objects.

Properties

Cost:
Action + 2Ki Points
Damage:
Details:
AoE: {{{aoe m}}} m / {{{aoe ft}}} ft (UNKNOWN SHAPE)
CON,Targets still take half damage. Save

How to learn

(Information not yet added.)

Notes

When creatures succeeds in saving, they will not be pushed back, but will still take half the damage.