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Thunderous Smite: Difference between revisions
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{{ up to date | 2023-08-18 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{SpellPage | {{SpellPage | ||
| name = Thunderous Smite | | name = Thunderous Smite | ||
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| extra damage type = Thunder | | extra damage type = Thunder | ||
| range = weapon | | range = weapon | ||
| condition = prone | | condition = prone | ||
| condition icon = Prone Condition Icon.png | | condition icon = Prone Condition Icon.png |
Revision as of 20:19, 18 August 2023
Thunderous Smite is a level 1 evocation spell. This spell allows spellcasters to cause their weapon to ring with Thunder as they strike, pushing targets away and potentially knocking them Prone.
Description
Your weapon rings with thunder as you strike, pushing your target 3 m / 10 ft away and possibly knocking them Prone.
If the spellcaster misses the initial Attack, the Spell Slot and Bonus Action are not consumed.
Properties
- Damage
- Normal weapon damage
- + 2d6 (2~12) Thunder
- Details
- Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: prone
Duration: 1 turn
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Classes:
- Class Level 2: Paladin