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Survival Instinct: Difference between revisions
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{{ up to date | 2023-08-15 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{PageSeo | {{PageSeo | ||
| image = Cleric Tadpole Survival Instinct.png | | image = Cleric Tadpole Survival Instinct.png | ||
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[[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | [[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | ||
'''Survival Instinct''' is a special Action granted by | '''Survival Instinct''' is a special [[Action]] granted by completing the "[[Help Omeluum Investigate the Parasite]]" quest. This ability allows the character to save an ally from falling unconscious. | ||
== Description == | == Description == | ||
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== Properties == | == Properties == | ||
{{InfoBlob|{{Action | {{InfoBlob|{{Action}}}} | ||
* {{Range|m=18|ft=60}} | * {{Range|m=18|ft=60}} |
Revision as of 21:15, 15 August 2023
Survival Instinct is a special Action granted by completing the "Help Omeluum Investigate the Parasite" quest. This ability allows the character to save an ally from falling unconscious.
Description
Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.
Properties
- Range: 18 m / 60 ft
- Recharge: Short rest
- Grants Survival Instinct
Survival Instinct |
Duration: 3 turns
If the character reaches 0 Hit Points, it regains 3d4hit points instead of falling Unconscious. |
Notes
- In Early Access, this power was the special Illithid Power granted to Clerics. Instead, the quest given by Omeleum would grant Repulsor.