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Circle of the Land: Difference between revisions
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* Circle Spells (Circle Of The Land): Gain access to [[Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells), these Spells are always Prepared and they do not count against the number of Spells you can Prepare. | * Circle Spells (Circle Of The Land): Gain access to [[Spells]] associated with the Land that you became a Druid in (even if those Spells are not Druid Spells), these Spells are always Prepared and they do not count against the number of Spells you can Prepare. | ||
** Artic: [[File:Hold Person Icon.png | ** Artic: [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]], [[File:Spike Growth Icon.png|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]] | ||
** Coast: [[File:Mirror Image Icon.png | ** Coast: [[File:Mirror Image Icon.png|frameless|upright=0.1|link=Mirror Image]] [[Mirror Image]], [[File:Misty Step Icon.png|frameless|upright=0.1|link=Misty Step]] [[Misty Step]] | ||
** Desert: [[File:Blur Icon.png | ** Desert: [[File:Blur Icon.png|frameless|upright=0.1|link=Blur]] [[Blur]], [[File:Silence Icon.png|frameless|upright=0.1|link=Silence]] [[Silence]] | ||
** Forest: [[File:Barkskin Icon.png | ** Forest: [[File:Barkskin Icon.png|frameless|upright=0.1|link=Barkskin]] [[Barkskin]], [[File:Hold Person Icon.png|frameless|upright=0.1|link=Hold Person]] [[Hold Person]] | ||
** Grassland: [[File:Invisibility Icon.png | ** Grassland: [[File:Invisibility Icon.png|frameless|upright=0.1|link=Invisibility]] [[Invisibility]], [[File:Pass Without Trace Icon.png|frameless|upright=0.1|link=Pass Without Trace]] [[Pass Without Trace]] | ||
** Mountain: [[File:Mirror Image Icon.png | ** Mountain: [[File:Mirror Image Icon.png|frameless|upright=0.1|link=Mirror Image]] [[Mirror Image]], [[File:Spike Growth Icon.png|frameless|upright=0.1|link=Spike Growth]] [[Spike Growth]] | ||
** Swamp: [[File:Melf | ** Swamp: [[File:Melf Acid Arrow.png|frameless|upright=0.1|link=Melf's Acid Arrow]] [[Melf's Acid Arrow]], [[File:Darkness Icon.png||frameless|upright=0.1|link=Darkness]] [[Darkness]] | ||
** Underdark: [[File:Web Icon.png | ** Underdark: [[File:Web Icon.png|frameless|upright=0.1|link=Web]] [[Web]], [[File:Misty Step Icon.png|middle|frameless|upright=0.1|link=Misty Step]] [[Misty Step]] | ||
=== Level 4 === | === Level 4 === |
Revision as of 17:48, 24 February 2022
Main Page > Character Creation > Playable Classes > Druid > Subclass > Circle Of The Land
"Druids of this Circle connect to powerful magic that flows through the earth and binds all living things together."Circle Of The Land is one of the Subclass of Druid. These Druids are more specialized in spellcasting to attack enemies or support allies in combat. They also have the ability to recover a certain amount of Spell Slots once per day.
Subclass Features
Level 2
- Cantrip (Choose 1):
- Wild Shape: As an Action, you can assume the form of a beast. You can transform twice per Short Rest.
Wild Shape: Cat | Wild Shape: Badger | Wild Shape: Wolf | Wild Shape: Spider |
- Natural Recovery: Once per day out of combat, you can replenish expended Spell Slots.
Level 3
- Circle Spells (Circle Of The Land): Gain access to Spells associated with the Land that you became a Druid in (even if those Spells are not Druid Spells), these Spells are always Prepared and they do not count against the number of Spells you can Prepare.
- Artic: Hold Person, Spike Growth
- Coast: Mirror Image, Misty Step
- Desert: Blur, Silence
- Forest: Barkskin, Hold Person
- Grassland: Invisibility, Pass Without Trace
- Mountain: Mirror Image, Spike Growth
- Swamp: Melf's Acid Arrow, Darkness
- Underdark: Web, Misty Step
Level 4
- New Wild Shape: Wild Shape: Deep Rothé
- Cantrip (Choose 1):