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Scorching Ray: Difference between revisions
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(Damage per ray, marked as up to date) |
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Line 12: | Line 12: | ||
| damage = 2d6 | | damage = 2d6 | ||
| damage type = Fire | | damage type = Fire | ||
| damage per = ray (3 total) | |||
| range = ranged | | range = ranged | ||
| higher levels = At Spell Slot Level 3 or higher, this spell fires an additional ray for each spell slot level above 2nd. | | higher levels = At Spell Slot Level 3 or higher, this spell fires an additional ray for each spell slot level above 2nd. | ||
| notes = * Also granted by | | notes = * Also granted by {{SmallIcon|Circlet of Blasting Icon.png}} [[Circlet of Blasting]]. | ||
* A target afflicted by {{SmallIcon|Hex Icon.png}} [[Hex]] will take additional {{DamageText|1d6|Necrotic}} damage from '''each''' ray. | * A target afflicted by {{SmallIcon|Hex Icon.png}} [[Hex]] will take additional {{DamageText|1d6|Necrotic}} damage from '''each''' ray. | ||
}} | }} | ||
{{ up to date | 2023-08-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> |
Revision as of 17:16, 11 August 2023
Scorching Ray is a level 2 evocation spell. It allows the caster to hurl 3 rays of fire at targets within range. You can either target a single creature or multiple creatures with the rays. Each ray rolls a separate Attack Roll and deals 2d6Fire damage.
Description
Hurl 3 rays of fire. Each ray deals 2d6Fire damage on a hit.
Properties
- Damage
- 2d6 (2~12) Fire per ray (3 total)
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
At Spell Slot Level 3 or higher, this spell fires an additional ray for each spell slot level above 2nd.How to learn
Classes:
- Class Level 3: Sorcerer, Wizard, Fiend, and Light Domain
Notes
- Also granted by Circlet of Blasting.
- A target afflicted by Hex will take additional 1d6Necrotic damage from each ray.