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Deflect Missiles: Difference between revisions

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**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Long Rest}} (Undocumented Resource: DeflectMissiles_Charge); See Bug in Notes
*'''Deflect Missiles (Return)'''
*'''Deflect Missiles (Return)'''
**Spend your [[Reaction]] and {{InfoBlob|1 {{SmallIcon|Monk Ki Icon.png}}Ki Point(s)}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
**Spend your [[Reaction]] and {{InfoBlob|1 {{SmallIcon|Monk Ki Icon.png}}Ki Point(s)}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
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**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Short Rest}} ([[Resource]]: Ki Point)
**{{Recharge|Short Rest}} ([[Resource]]: Ki Point)
**{{Recharge|Long Rest}} (Undocumented Resource: DeflectMissiles_Charge)


==Notes==
==Notes==


*You can only reduce damage from the attack - any additional effects can't be negated.
*You can only reduce damage from the attack - any additional effects can't be negated.
**This means Deflect Missiles (Return) can not be use on such attacks even if the attack damage was reduced to 0.
**Additional effect here means everything that is no damage (e.g. a condition).
*Bug: The damage reduction part of Deflect Missiles also depends on the DeflectMissiles_Charge, so if Deflect Missiles (Return) is used you are unable to use Deflect Missiles at all until you have taken a long rest.
*Potential bugs/Needs testing: Seems to behave weirdly against certain weapons
**Deflect Missiles does not trigger at all against the Giantbreaker on from a Dwarf Warlock (previously Barbarian).
**Against dual wielding Hand Crossbows the first attack will always hit, the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.

Revision as of 20:50, 10 August 2023

Action Monk DeflectMissile.png

Deflect Missiles is a Reaction gained by Monk at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.

Description

Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.

Properties

Reaction

Notes

  • You can only reduce damage from the attack - any additional effects can't be negated.
    • Additional effect here means everything that is no damage (e.g. a condition).
  • Potential bugs/Needs testing: Seems to behave weirdly against certain weapons
    • Deflect Missiles does not trigger at all against the Giantbreaker on from a Dwarf Warlock (previously Barbarian).
    • Against dual wielding Hand Crossbows the first attack will always hit, the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.