Template:Weapon action page: Difference between revisions

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'''{{#var:name}}''' is a [[Weapon Actions|weapon action]] {{#if: {{{weapons|}}}
'''{{#var:name}}''' is a [[Weapon Actions|weapon action]] {{#if: {{{weapons|}}}

Revision as of 11:48, 8 August 2023

Examples follow.

Piercing Strike

Piercing Strike Icon.png

Piercing Strike is a weapon action available to characters proficient in and wielding a dagger, pike, rapier, shortsword, and trident in their main hand.

Description

Stab an enemy and possibly inflict Gaping Wounds. Undead and Constructs can't suffer Gaping Wounds.

Properties

Action Damage: Normal Weapon Damage

Conditions

Gaping Wounds Gaping Wounds

Duration: 2 turns

Constitution saving throw

  • Attacks against this creature deal an additional 2Damage TypesPiercing damage.
  • Removed by healing.

Gargantuan Cleave

Gargantuan Cleave Icon.png

Gargantuan Cleave is a weapon action granted by Very Heavy Greataxe.

Description

Swing your weapon with all your might. You can attack multiple targets, but become Off Balanced.

Properties

Action Damage: Normal Weapon Damage Extra damage:

D6 Slashing.png 1d6 (1~6) Damage TypesSlashing

Pommel Strike

Pommel Strike Icon.png

Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, and longsword in their main hand.

Description

Make a non-lethal attack against an enemy and possibly daze them.

Properties

Bonus action Damage:

Conditions

Dazed Dazed

Duration: 2 turns

Constitution saving throw

Brace (Melee)

Brace (Melee) Icon.png

Brace (Melee) is a weapon action available to characters proficient in and wielding a glaive, and pike in their main hand.

Description

Spend 6 m / 20 ft (ERROR: Distance not in metric!) of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Properties

 6 m / 20 ft movement

Tenacity

Tenacity Icon.png

Tenacity is a weapon action available to characters proficient in and wielding a greatclub, mace, maul, and morningstar in their main hand.

Description

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength Modifier (or a minimum of 1).

Properties

Reaction



This template defines the table "weapon_actions". This table has not been created yet.