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Iron Consul of Bane: Difference between revisions
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| passives = Extra Attack, Opportunity Attack, Tactical Discipline | | passives = Extra Attack, Opportunity Attack, Tactical Discipline | ||
| t passives = Extra Attack, Improved Extra Attack, Opportunity Attack, Tactical Discipline | | t passives = Extra Attack, Improved Extra Attack, Opportunity Attack, Tactical Discipline | ||
| nostore = y | |||
}} | }} | ||
'''Iron Consuls''' are cunning field officers who excel at coordinating the [[Fist of Bane|Fists of Bane]] in combat. | '''Iron Consuls''' are cunning field officers who excel at coordinating the [[Fist of Bane|Fists of Bane]] in combat. |
Revision as of 23:38, 13 January 2025
Iron Consuls are cunning field officers who excel at coordinating the Fists of Bane in combat.
Involvement
Act Three
Iron Consults are Banite field officers that can be found in key locations around Baldur's Gate such as Wyrm's Rock Fortress and the Steel Watch Foundry.
Combat
Iron Consuls are potent melee fighters with five level 3 spell slots. They are melee-oriented opponents, with the ability to enhance their fellow Fist of Banes with the use of .
Attacks and abilities
Tactician only
Loot
Known Iron Consuls
Baldur's Mouth
Felogyr's Fireworks
Wyrm's Rock Fortress
- Iron Consul Garmin
- Iron Consul Jaxbock
- Iron Consul Lo
- Iron Consul Mian
- Iron Consul Nuff
- Iron Consul Stalwart
Steel Watch Foundry
- Iron Consul Chadd
- Iron Consul Malik the Cruel
- Iron Consul Marten the Hammer
- Iron Consul Moosk
- Iron Consul Underbite Yoonce
Related quests
Gallery
Notes
- Some members of this archetype may have slightly different passives, movement speed, weight, and size due to being members of different races.
- Some Iron Consuls, such as Malik the Cruel, do not have access to the spell .
- Tactician mode grants Iron Consuls Improved Extra Attack and .