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Purple Worm Toxin: Difference between revisions
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Can be crafted via the [[Alchemy]] system by combining [[Suspension of Purple Worm Slime]] procured from [[Purple Worm Gullet]] and any [[Alchemy#Extractions|Vitriol]]. | Can be crafted via the [[Alchemy]] system by combining [[Suspension of Purple Worm Slime]] procured from [[Purple Worm Gullet]] and any [[Alchemy#Extractions|Vitriol]]. | ||
| notes = | |||
* The damage only applies at the end of target's next turn. The in-game tooltip claims that "On a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all. | |||
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Revision as of 00:06, 12 December 2024
Purple Worm Toxin is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
If the poison is potent enough, even the smallest pinprick can fugue the brain and turn the capillaries to shrivelled tubes.
Properties
- Coatings
- Single Use
- Rarity: Very Rare
- Weight: 0.2 kg / 0.4 lb
- Price: 160 gp
-
UID
CONS_Poison_Purple_WormUUID
56e531e9-78e4-430b-bc98-611c1b1ccd08
Effect
- Coat your active weapon with Purple Worm Toxin.
- Range: 18 m / 60 ft
- Creates area: Purple Worm Poison
the poison
Condition: Coated in Purple Worm Toxin
Duration: 10 turns
- Targets take 1d10Poison damage at the end of their next turn, unless they succeed a DC 19 Constitution saving throw.
Area: Purple Worm Poison
Purple Worm Poison
AoE: 1 m / 3 ft (Radius)
Deals Poisoned damage.
- Type: Surface
Condition: Purple Worm Toxin
Where to find
- Sold By:
- Sister Lidwin in the House of Healing.
- Derryth Bonecloak in the Myconid Colony (Underdark).
- Ferg Drogher in Rivington at the beginning of Act 3.
Can be crafted via the Alchemy system by combining Suspension of Purple Worm Slime procured from Purple Worm Gullet and any Vitriol.
Notes
- The damage only applies at the end of target's next turn. The in-game tooltip claims that "On a successful Constitution saving throw, target still takes half damage", but that doesn't seem to be true. On a successful throw, they don't receive the damage-applying condition at all.