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Muzul: Difference between revisions

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(XP reward is now part of the infobox)
(identity, h hp, class, featurebox)
 
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{{Infobox creature
{{Infobox creature
| name = Devout Muzul
| name = Devout Muzul
| identity = Female
| title = Novice of the Absolute
| title = Novice of the Absolute
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
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| va = Harriet Kershaw
| va = Harriet Kershaw
| race = [[Goblin]]
| race = [[Goblin]]
| level = 2
| size = [[Small]]
| size = [[Small]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| archetype = [[Goblin Devout]]
| archetype = [[Goblin Devout]]
| class = [[Cleric]]
| level = 2
| e hp = 9
| e hp = 9
| hp = 14
| hp = 14
| t hp = 18
| t hp = 18
| h hp = 22
| ac = 14
| ac = 14
| movement m = 9
| movement m = 9
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}}
}}


'''Devout Muzul''' is a [[goblin]] stationed at the [[Goblin Camp]] in [[Act One]].
'''Devout Muzul''' is a goblin stationed at the [[Goblin Camp]] in [[Act One]].
{{DiQ|I ain't even had a drink. Too fired up.|Muzul}}
{{DiQ|I ain't even had a drink. Too fired up.|Muzul}}


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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Bless}}
{{Feature box|Bless}}
{{Feature box|Concussive Smash|item=Crude Mace}}
{{Feature box|Cure Wounds}}
{{Feature box|Main Hand Attack|item=Crude Mace}}
{{Feature box|Main Hand Attack|item=Crude Mace}}
{{Feature box|Sacred Flame}}
{{Feature box|Sacred Flame}}

Latest revision as of 17:45, 8 December 2024

Devout Muzul is a goblin stationed at the Goblin Camp in Act One.

Portrait Muzul.png
I ain't even had a drink. Too fired up.
Muzul

Involvement[edit | edit source]

Act One[edit | edit source]

Devout Muzul patrols the main room of the Shattered Sanctum near Gut Priestess Gut. Muzul recounts surviving a recent raid because the Absolute forced an enemy to fall "flat on 'er face with an arrow in 'er back!"

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bless.webp
Bless Bless ()
Bless up to 3 creatures. They gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
 Range: 9 m / 30 ft
Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Crude Mace
Normal weapon damage Hit an enemy with all your might to deal damage and possibly Daze Daze them.
CON Save
 Range: Normal weapon range
Recharge: Short rest
Cure Wounds.webp
Cure Wounds Cure Wounds ()

Heal a creature you can touch.

 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Crude Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Sacred Flame.webp
Sacred Flame Sacred Flame ()
D8 Radiant.png 1d8 (1~8) Damage TypesRadiant

Engulf a target in a flame-like radiance.

DEX Save
 Range: 18 m / 60 ft

External links[edit | edit source]