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Stimk: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = | | name = Stimk | ||
| race = [[Bugbear]] | | race = [[Bugbear]] | ||
| image = <gallery> | | image = <gallery> | ||
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Portrait Stimk.png|Portrait | Portrait Stimk.png|Portrait | ||
</gallery> | </gallery> | ||
| identity = Male | |||
| va = Brian Caspe | | va = Brian Caspe | ||
| size = [[Medium]] | | size = [[Medium]] |
Revision as of 12:38, 8 December 2024
Stimk is a bugbear in the Goblin Camp in Act One.
Involvement
Act One
Stimk can be found on the northern edge of the Goblin Camp with several other goblins and a bugbear who have fallen into a drunk slumber. If the party attack the cracked wall to gain entry into the Shattered Sanctum, it causes all nearby enemies to wake up and initiate combat. The party can also startle Stimk awake by landing nearby with a . It is possible to avoid combat by passing a skill check.
- [BARBARIAN] [INTIMIDATION] SLEEP, OR DIE. YOUR CHOICE. (DC 10 )
- [HALF-ORC] [INTIMIDATION] Go back to sleep before I put you to sleep. (DC 10)
- [INTIMIDATION] Sleep is for the weak. I could have killed you where you lay. (DC 15)
- [DECEPTION] Huh? I was sleeping with the rest of you. No idea who made that racket. (DC 15)
- [ILLITHID] [WISDOM] You dare speak to me like that? Go back to sleep. (DC 2)
Offering Stimk an alcoholic beverage such as Ithbank:
- [PERSUASION] Sorry - I thought you might need fresh drinks. (DC 7)
Despite threatening to kill the party if woken up again, no amount of disturbance will force Stimk from another slumber. Failing any of the above checks will cause combat to initiate.
Combat
Attacks and abilities
External links
- Stimk on the Forgotten Realms Wiki