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Freddo: Difference between revisions

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| passives = Brave, Halfling Luck, Opportunity Attack
| passives = Brave, Halfling Luck, Opportunity Attack
| athletics = 0
| acrobatics = 1
| perception = 4
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Revision as of 07:06, 11 November 2024

Harper Freddo is a lightfoot halfling druid and a member of the Harpers in Act Three. He joins Jaheira in the battle against the Dark Urge's villainy, if the latter chooses to accept and embrace the power of Bhaal.

Involvement

Against Bhaal's Chosen

Should the Dark Urge defeat Orin the Red and embrace Bhaal's gift, becoming the latter's Chosen, the Harpers will set up an ambush at the entrance of the Temple of Bhaal, provided Jaheira is alive.

Under Jaheira, and potentially Minsc (if rescued), the Harpers will stop the Dark Urge as they leave the Temple. Jaheira will curse at the party, revealing how a century ago she and Minsc defeated the previous Chosen of Bhaal and let him rot under the temple[1], forgotten by all. The Harpers, Minsc, and Jaheira will engage the Dark Urge in combat, proclaiming how they will defend the city again[2].

Combat

Attacks and Abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Quarterstaff
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Thorn Whip.webp
Thorn Whip Thorn Whip ()
D6 Piercing.png 1d6 (1~6) Damage TypesPiercing

Pulls the creature 3 m / 10 ft closer to you.

 Range: 9 m / 30 ft
Faerie Fire.webp
Faerie Fire Faerie Fire ()
All targets within the light turn visible, and Attack rolls against them have Advantage Icon.png Advantage.
DEX Save
 Range: 18 m / 60 ft
AoE: 6 m / 20 ft (Radius)
Lesser Restoration.webp
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Mass Healing Word.webp
Mass Healing Word Mass Healing Word ()

Heal your nearby allies.

 Range: Self
AoE: 18 m / 60 ft (Radius)
Conjure Woodland Being.webp
Conjure Woodland Being Conjure Woodland Being ()
Conjure a Dryad to fight alongside you. She can use Nature's Step Nature's Step, Entangle Entangle enemies, and summon a Wood Woad Wood Woad.
 Range: 18 m / 60 ft

Loot

Gallery

Notes

References

  1. "We stood here a century ago, and watched this same ceremony unfold. We stand here to show you how it ends:
    With your ones rotting beneath your father's hall - your name remembered by none." - Jaheira
  2. "Goodbye, Bhaalspawn. Harpers, to arms. Let's defend this city as we always have." - Jaheira