Ad placeholder
Ice Storm: Difference between revisions
Jump to navigation
Jump to search
(Damage fields weren't being used correctly) |
No edit summary |
||
Line 15: | Line 15: | ||
| extra damage save = Dexterity | | extra damage save = Dexterity | ||
| damage save effect = half | | damage save effect = half | ||
| extra damage save effect = half | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 |
Revision as of 09:19, 5 August 2023
Ice Storm is a level 4 evocation spell. Summons an ice storm to strike an area.
Description
Impel and storm of hail and ice to crash from the sky, covering the ground and striking all objects and creatures within range.
Properties
- Damage
- 2d8 (2~16) Bludgeoning (Dexterity save to halve)
- + 4d8 (4~32) Cold (Dexterity save to halve)
- Details
- Range: 18 m / 60 ft
- AoE: 6 m / 20 ft (Radius)
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
(Information not yet added.)